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spacepainter

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Everything posted by spacepainter

  1. It is a pity that I dont seem to be able to upgrade my 3dcoat supscrption. I cant login, my password is gone and there is no guidance how to buy this program.
  2. Why pilgway? why not 3dcoat? what is better about having 2 names? why is the texture a separate software? and a separate software that's a library? Do I have to buy all three to get full functionality?
  3. strange jungle of sites and popups and dead ends.
  4. it is not possible to update my license, very curious how the marketing is not working.
  5. So where do I find my upgraded serial nr?
  6. ´The cost of the upgrade will vary´ oh i didnt read it all. I will just wait and see then.
  7. what is the price to upgrade for existing users?
  8. B44 using Epanel closed spline for cutoff. Spline does not disappear even after reloading scene.
  9. Import for sculpt/ painting reference does not import vertex information.
  10. Normally when importing a prompt appears that gives the choice to import a mesh closed. that is absent now. My models are hollow when they come out of photogrammetry software. O the closing function is working now.
  11. Cant find out though how to get the model watertight importing in this way.
  12. Thanks a lot, Silas Merlin! Im always struggling to find the right words for what im doing because to me paint is just colour haha. Now I can work again, great!
  13. I am trying to import a textured mesh in the sculptroom, seems not to be possible anymore?
  14. Zephyr is an excellent piece of software. It can be used by any absolute beginner without a tutorial. I bought it.
  15. Sounds good. Zephyr also gives you free acces up to 50 pic input.
  16. just a little grammar joke. Maybe nice app!
  17. VR blocks google, Google vr blocks, google blocks vr? Google Blocks, VR app.
  18. I tried it, a friend came over to my house with a backpack and in 5 minutes you are ready to sculpt. It works very well but what is driving me mad is, it's impossible to import objects in Medium ( well only small things they call brushes or so ) . That would be the ultimate experience for an artist, to paint and sculpt on your ( photogrammetry ) scans in VR. So I asked Andrew to help the people at Medium because they don't know how to convert meshes to voxels. Nor Andrew nor Medium seems to respond. The hardware is there, I will wait for the software to mature because having to build all from scratch is too basic to spend 4 or 500 euro on.
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