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micro26

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  1. Thank you for the layer updates! Quick question does the layer group discards included layers blend modes (multiply overlay etc) ?
  2. They have demo version to test and try , also multiple option to buy or rent to buy etc so its a bit harsh comment. Don't see any reason why you cant use it to in pair with other apps, has plenty of nice features.
  3. Out of pure curiosity , can you elaborate on brushes not working etc? My experience is that the latest is that latest version are quite stable actually.
  4. Yes! it helped , the applink files are in 3dc install folder . Thank you Carlosan!
  5. Importing an object back to blender from 3dcoat seems to give these errors, I updated the applink but I changed the blender installation location by mistake and that might have messed something. Do you know how I can setup applink to work? It works fine with blender 3.6 though.
  6. Hi , do you have a link to the blend 4 applink addon ? It send the model to 3dc but when the object goes back to blender it cant make the shader connect the texture to the shader.
  7. I used both painter and 3dcoat and there are differences but I found both apps to lack certain things but ultimately its up to the artist to make them useful. If I am not mistaken 3dc does not advertise as a material authoring app but rather as a texture painting , those are different areas and compared to designer of course it falls short . Its like posting on substance forums asking for voxel sculpting tools Compared 3dc to painter I think it stands pretty good as a painting app, not saying it lacks too much but you can have good results if you combine elements with other apps like 2d editors or blender. Painter has procedural which awesome until you reach a few number of layers and you get laggy , it depends on hardware(?) I guess though . I really like the anchor point feature though and using filters like blur etc . It might be a bit faster with painter but you can get good in 3dc as well if you give it a try, its up to the user . As for the bw masks for the topic I use smart materials with clippings to different layers and group them in folders and naming them so as they make some sense while stacking layers.
  8. Hi there, I have an issue with smart materials. I created a few smart materials and they seem to work only on one scene or layer. Those materials use textures not included into the built in texture library but links are not broken. Also opening a new scene to use the same smart materials just paints empty black as seen in the gif. Is this intended ? Did I miss something? Thank in advance.
  9. Hi Carlosan, Thank you for your reply, i often texture the high poly model so no texture created yet. So i switch layers every time i want to refresh ao and curv layers to the newly sculpting operations. Hope it makes sense to add that option to the list of layer target. Also i was curious if there was some reference for a similar script.
  10. Hi all and happy new year! I wanted to make a script that does a task automatic. The task i want is switch to ao and curvarture layer respectivly and bake them. Currently there is no option to use the ambient occlusion (or curvarture) layer created so i was hoping if i could make a script . Thank you for your time.
  11. Ideas to improve: 1. remove stretching should be something similar to blender dyntopo fanction where you have collapse and add details as you stroke(not after. Blender is beast for blockout single form just from that( even if its on low polycount). 2. merging/splitting/ texture sets (materials) to compensate for normal map rotation when rearranging uvs (merging all normal info on one layer option?) Materials treated like xrefs or ps smart objects. 3. Collapse all created layers to an id map option when baking many high to low objects.
  12. Hi all, i noticed some menus look small on 4k resolutions(space bar tool bar in paint and some dialogs popups like export import etc). Have you noticed anything like that ? Old 3dc4.9 seems to have correct scale to menus . Thank you!
  13. Hi I noticed roughness slider is missing from the interface is there a setting to enable it ? Latest update deletes 3dcoat for me as well.
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