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micro26

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Everything posted by micro26

  1. micro26

    Macros?

    Does 3dcoat support macros ? I want to make a few subsequent commands macro. Is there a (easy) way without coding experience.
  2. micro26

    Macros?

    Can script do subsequent commands ? Again i dont have programing exprerience but if i could record a few clicks it could save a lot of time. If you got any links/tutorials about it i d be greatful thx
  3. micro26

    unghost all the layers at one.

    +1
  4. micro26

    orion1.jpg

    From the album: Micro26

  5. micro26

    orion2.jpg

    From the album: Micro26

  6. micro26

    Micro26

    Orion helmet design. A scifi sketch i made with 3dcoat. Everything is sculpted in 3dc decimated and rendered in cycles. It was very fun to make , hope you like it.
  7. micro26

    [Solved] Boolean instances

    it works if my cutters have thickness!!! Thanks a lot man !! I also found that after objectify i can "Instance to Parent Instances" and stll get 4 objects. Thx again
  8. micro26

    [Solved] Boolean instances

    Is there a way to split instances using a 3rd object.? RIght now doing "split with" on instances doesnt create a second object for the instance. Objectify separete in object mode also doesnt take into account instances. Also can an object EXACT align (orient) with another objects orientation? This is a much needed function for 3dprint so any help is appreciated. Thanks
  9. micro26

    [Solved] Boolean instances

    Yes currently "split with" doesnt make 2 objects just the one you cut. If you split with the toolbar command (drag rectangle eg) it works fine and creates 4 objects ,each instance to the other in pairs. I tried merge them later in surface mode and then use separate/objectify but it just created 2 new objects under the instance.
  10. micro26

    3dprint request

    I have a feature request of a simple zbrush feature that is mandatory for 3dprint jobs. After i make my model with remove undecuts removal i do checks in zbrush to make sure the angle is correct using polygroup front angle. There are small artifacts when correcting a model so this step is a must. My request would be to make a similar fanction in 3dc (using materials maybe?) and skip zbrush completely for checks. Thanks in advance, Fotis
  11. micro26

    [Solved] Surface mode to quad

    thank you thats exactly what i was looking for
  12. micro26

    [Solved] Surface mode to quad

    Hi all, Is there a way to make a model in surface model not have triangles convert to all faces to quads? Im looking for 1 click solution not brush the entire model eg. thanks in advance
  13. micro26

    How to Easily Select Paint Object from 3D View

    I wouldn t mind h key select both layer and paint object... I have been asking for this many times , especially when you have many objects. My only way to find my objects was to open my modeling package and search by name from there :P
  14. micro26

    Next 3dcoat version ?

    Is there an estimated time for the next version of 3d coat ? I look forward for new cool features cheers
  15. micro26

    Few 3d coat questions

    Hi, I ve started modeling with 3dcoat and i want to ask for some help: 1. transform tool how to manipulate without the handles? Is there a shortcut i could really use it. 2.ghost on and of for all objects like hidden? 3.move all layers to root? if theres an option i have found it . 4.delete empty/unused layers? 5.save hotkey config for different rooms without reloading them? 6. how do i make it crash? :P seriously it doesnt crash Any help is appreciated. Also here a wip of a scifi gun i m making,
  16. micro26

    Few 3d coat questions

    theres a 5 missing saying try with symmetry turned off and reset layer scale to uniform . hope it helps
  17. micro26

    Few 3d coat questions

    yes, with percentage eg. decimate 70% etc . Didnt know about the slider cool. Same thing with global yes!
  18. micro26

    Few 3d coat questions

    another quick question, is there a way to load a shape as curve ? eg draw a shape on my object and then load the same shape as curve also heres another quick doodle
  19. micro26

    Few 3d coat questions

    yeap exactly
  20. micro26

    Few 3d coat questions

    Hi again i have imported several layers painted with color and i want to add depth to each layer however i cant setup a border bevel . What i m looking for is something like ddo when you add layers and choose a bevel profile. I have managed to do this by loading each layer as curve but its a pain if got many layers. Any help is appreciated.
  21. micro26

    Few 3d coat questions

    nice, thx digman . I saw the conversion at the end though he doesnt incorporate the roughness information but its good enough for me . cheers man
  22. micro26

    Few 3d coat questions

    Hi, anyone knows how i can export bpr specular (metal roughness) to standard "old" specular map (1 map specular) ?
  23. micro26

    Few 3d coat questions

    I recorded a small timelapse (not the entire session) showing some voxel fun and sharing workflow. I ll make more in the future if i have time
  24. micro26

    3d Coat´s 4.7 bakers

    Sorry i mean custom cage using smoothing groups. Does it do it cause i think it treats low poly as 1 group and couldnt get clean hard edged beveled normalmap. If you can provide a tutorial of 3dcoat baking using smoothing groups id be greatful
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