Hi all,
I'm trying to use 3D-Coat with a model I did in Cheetah 3D. It's a relatively simple model, low poly count. I did the UV maps of the objects in the file in Cheetah, then exported as a FBX file. However, when I import the file into 3DC I don't seem to be able to see the normals. The model is there, shape is correct, and shows clearly in the UV view (however the UV maps from Cheetah seem to be only partially present).
Has anyone tried this combination before? Is there something I need to do special for this pipeline? Should I use a different export (like 3DS, or something else)?
Thanks,
Galen