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About unity2k

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  1. I have about 25 versions of 3D Coat listed in my add/remove Programs Tool on Windows 10. I've used the Microsoft registry edit instructions to remove other programs that were leaving behind "ghost" versions that had been overwritten but I could find one instance of 3D Coat under HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall Anyone have some ideas for me to try?
  2. I tried that as I saw that message too. After signing into EVERYTHING else, after rebooting, after updating Chrome, still nothing. So I tried in Internet Explorer but it doesn't work there either. The Pilgway link hasn't worked for weeks as I get a message about a security risk so I use the 3DCoat link - that doesn't work either now.
  3. Anyone else getting a redirect error trying to download the newest beta?
  4. I feel like I'm missing something here as I can't remember a time in the past few years that we've gone so long without a new beta and not a post here in this thread for 11 days?
  5. @Haunted I was just wondering if there was any news on this so I came over to check the thread. Hope your progress is going well and please know that there is no less enthusiasm in my wish to test the beta one of these days.
  6. You cannot know how cool this is and how much it is appreciated that after so many years of neglect that the AppLink is being brought into modernity out of the stone age. Thanks and I'll definitely give it a hard workout when you drop it into beta.
  7. At some point they changed the name from Export (to Blender) to "BringVoxelsBackToApp" which will set things where you can click Import in Blender in the 3D Coat App and it will import the geometry. Likewise, if you hit Export in the App and then click 3D Coat the dialog will start so you can import the geometry from Blender. How when the geometry is originating from 3D Coat is the user "Bringing back" to Blender is beyond me?
  8. A million heart felt thanks for owning this and making it happen. Vielen Danke.
  9. Hey community, With Blender getting in with Unreal, Unity, Lumberyard and it's Eevee implementation coming in 2.8 there's more and more need for an effective, elegant, PBR enabled Applink necessity that feels sadly neglected. I love what @Haunted has done so far, but the Applink is essential.
  10. Forgot to click on "Notify me of replies" so I'm adding a kind of reminder post
  11. This is amazing that you've taken this on, thanks. I also purchased a rocket and would love to support you in your endeavor to make our lives better. Is there any news on the Applink integration?
  12. Regarding the Applink; once I have a Voxel object in 3DC and I want to send it back to Blender in my case, the File menu item to do so reads as, "BringVoxelsBackToApp" - just like that without spaces. Could this be changed to something like, "Send Mesh Back to App"? This is on under Windows 10
  13. After an afternoon of wrestling with the Applink I have it working flawlessly. Sure would have been nice if there had been an up to date tutorial that looks at current builds and layouts. Thanks everyone who has tried helping me through these convulsions. Ugh.
  14. unity2k

    FBX Export Scale

    Do not worry about my last question as @Andrew Shpagin answered it by letting me know I had no textures or I was in the Voxel room - I was guilty of both.
  15. That is exactly my problem. Thanks for your patience in dealing with a million "small" problems.