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pif

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  1. Same here, thanks for sharing, always usefull to see other people at work.
  2. scriptje op to (eh) do lijst gezet add to list: write script for less errr stutter
  3. Klopt ruimteschilder, the file is a bit too large to load quickly and also Firefox does not like the mp4 quicktime format wrapped in a swf player. I'm busy breaking the file into managable chunks and flv format which Firefox does seem to like. Couldn't fix the audio fishtank-gurgle (noise partially cancelled out and compressed), so for future versions i'll do another audio setup. Thinking about english audio track. First thoughts at training_3
  4. Thanks Jim for your reply. I'll split the tutorial (perhaps 27 min is a bit too long) and future versions too. The fishtank you heard were the fans of my pc (al 8 of them), and that noise partially cancelled out by the audio filter it would indeed have been more quiet when cooled with water.
  5. 96 views no comments??? Ok it's an obscure language but is the volume loud enough, does the video play smoothly, is the resolution sufficient? Anyone.... please
  6. Found some interesting screen videocapture software (Camtasia at http://www.techsmith.com/camtasia.asp) and decided for a trial while playing with 3dC after working hours. Though it might be of little use for most of you as it is in Dutch an d rather basic I decided to post it anyway just for the odd 2 or 3 Dutch users. I'll try an English version later. Crits and comments are welcome. Th efile can be viewed here http://www.studioflip.nl/training_2/
  7. OK good idea will try your solution, thx for the advice.
  8. Thanks for the reply Abnranger. Think i found a solution, switched in lw from normal subpatch to CC subpatch and solved the error. Though i do not understand why. LW wouldn't plain subpatch the object anymore. I build a fairly lores model from quads in LW. Imported in 3dc for per pixel painting with a 28576 subdivision automapping, no smoothing and a 4k texture. Added some color. Exported as a LWO object and once imported in LW 9.6 i need to subpatch the quads it with CC. Perhaps i should freeze the subpatched object in LW import in 3dc no subdivision and than export and leave the subpatch Tab alone. It's a non organic shape so no big problems there but what about organic shapes imported from LW?
  9. I'm puzzeled as to what would be the best workflow after painting in 3dc. I import a pre modelled low poly mesh from lw into 3dc. Subdivide it and start painting. Then i export it again as a mid poly mesh to lw. Textures look great. When i turn on subd in lw the texture looks distorted. How can i prevent this? Use a high subd conversion in 3dc? Any special export settings i missed? Must be doing something wrong. Any advise anyone? thx Pif
  10. For ease of use it would be usefull to see a status bar progressing when exporting an object from 3dc to lwo. I see no reference after i ok the export other than the app not responding. Also impressed with the speed and amount of updates. Smurftasties!!
  11. Watch this explanation first of course: http://vimeo.com/channels/3dcoat
  12. What strategy should i follow when creating uv seams and islands to get a least distorted uv map? Is it just trial and error using the checker function or is there a genaral rule to follow for best results with organic shapes? Any suggestions? Thx.
  13. I like the colours, great model. Any plans on animating her?
  14. True, with all this heat coming off the equipment at least i can keep the central heating down. Perhaps the nvidia 295 will do for the winter. Was thinking about this dwarf when i started out from a sketch i made. Need to overdo it more. I did do some modelling on characters in lightwave but this feels much more intuitive.
  15. Sorry, forgot to attach my first voxel doodle. Just upgraded my existing card with the cuda software and yes i did forget to install the toolbox with the cuda software, no .dll found but after that everything went much smoother. Than solved the disappearing wacom functionality by switching off tablet support in msconfig (vista 64). Havent tried the dx version yet. And i've been looking at this nvidia 925 which is supposedly noisy and gets very hot. 3DC is very addictive.
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