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Affuso

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  1. here is another one http://www.coniserver.net/ubbthreads/showf...ge/0#Post791973
  2. What are the differences between home and professionals edition?
  3. I am not sure to understand..the sculp mode add "clay" to the existing model..
  4. What about a grabbing\inflate function for a better sculpting ? Even Blender has this feature.
  5. Well, I think they must eat just like the rest of us but the tool may stay in same niche of tools like Milkshape, Fragmotion or Ultimateunwrap ; after all those years in the market, with frequent updates I think that those programs do sell well, surely they don't try to compete in the price range of XSI, Cinema 4 or similar softwares. If 3dBrush can deliver a solid scultping and detail performance at reasonable price, it will become a "must have" application.
  6. For istance ( those are just a test, not for the contest ) a monster model without normal map and with some details
  7. Well, 3D Brush is an awesome app but perhaps at 250 bucks it could be too expensive since it will compete with Zbrush and Mudbox, that has a non commercial version for less 300. Silo has good sculping tool too while the ones of Blender are way to immature for an real use. For a complete judging the price politicy, I 'll wait for the complete demo version.
  8. Nope neither with the last beta, the dds seems to export properly but the tga export is bugged, it exports (in my system) a semi trasparent gray image. The priors beta (last 181) work fine. Forget it: with Paintshop , this time seems that the tga image looks like a normal map.
  9. In the prior betas, the tangent map worked almost perfectly. in the latest ithis option seems don't working anymore this is a tangent map obtained with the prior beta very good. and this with the latest.. useless.
  10. I found this amazing app. today. Thanks for all :lol: I got a question: how to export a normal map for using it in a game engine? I only get a displacement map .
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