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Kargall

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Everything posted by Kargall

  1. Hello dear friends, Since versions 48.04, 48.05, 48.06, the tool is totally buggy, that I get nothing out of it Recurring problem with this tool Just for information. Thank you.
  2. Hello dear friends, Since versions 48.04, 48.05, 48.06, the tool is totally buggy, that I get nothing out of it Recurring problem with this tool Just for information. Thank you.
  3. Hi sorry for the delay Well! the texture create in 3DC! Of course Another problem, the return in 3d Coat is impossible. 3d Coat freezing Are there any tutorials for the demonstration?
  4. Thank you Monkeybrain
  5. Hi Styler, Thank you very much, it works! But I do not find the texture in the shader when I re-import in C4D. He remains white.
  6. Kargall

    Nature-Morte-1.jpg

    This is a sketch made with 3D-Coat - C4D - Clip-Studio-Paint. Destined to be painted in oil and for pleasure
  7. thank you Carlosan, I did not read that. Can you tell me where this text comes from? Please.
  8. Hi, nobody else do know? Good night
  9. Hi, I would like to know if it is possible to make several render layer in renderman (or, why not 3D-Coat renderer). The ZDeph and OA layers are of particular interest to me. Can you tell me why the background blur does not work in renderman? thank you
  10. Thank you for your comment.
  11. Merci Carlosan, i glad you like it .
  12. Hi friends, here is Princess Païrgone, elder sister of Princess Lillia and guardian of the south door.
  13. Hello, I noticed a big bug with renderman in 3d Coat. On medium scenes (10 million polygons) and beyond 2000x2000 pixels at rendering, 3d Coat and extremely slow and crash. Renderman crashes systematically. Would you have an idea of the problem? Thank you
  14. -- RESOLVED -- I removed the folder "3D-CoatV48" from the folder "my documents". 3DCoat creates a "clean" folder. It seems that they have come back in order. Thx Carlosan, Andrew and Sergii !
  15. hi guys, I still have not solved this problem. I will be delighted if someone helps me find a solution. Thank you
  16. Yes Here is a track: The shader works well in "rendered in real time". I find it strange. Merci Carlosan.
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