-
Posts
478 -
Joined
-
Last visited
Contact Methods
-
Website URL
http://blackantmaster.com
-
Skype
blackant1
Profile Information
-
Gender
Male
-
Location
france
Recent Profile Visitors
6,181 profile views
blackant Master's Achievements
-
After more investigation, it seems not totally corrected. Because with the smallest size of the radius, with any kind of brush stroke, I have the same problem on a small model, whitch i click in the middle of the face and the circle doesn't look facing it, and the second near the border neither, And moving a little the marks makes it moves like on the video.
-
Hello, I don't know if this bug comes from this new update that I installed this morning. While working with Character creator model, Which has multiple materials, I just started to create Curvature map and Occlusion map, with only head parts done. No options to indicate any material to target... so...
-
Another feature I miss is the ability to write vertically, I'm actually writing in Japanese, but I realized that it is not only that language that can use this direction, on many sign in the streets.
-
How to get use of asian Fonts ?
blackant Master replied to blackant Master's topic in SOS! If you need urgent help for 3DCoat
I fund a solution about this, by using this website you can write many letters and copy/paste them in 3DCoat https://www.branah.com/japanese- 1 reply
-
- 1
-
2024 Feature requests wishlist
blackant Master replied to Andrew Shpagin's topic in Feature requests
Hi, About the options for automatically import existing folder for smart materials, I think it could be nice to have the ability to check or uncheck material layers options. For example, in my case I simply use it to import all textures for diffuse map, none of the materials will use normal maps, roughness and metal. As it is already automatically detect that point, it also set the projection to camera which is nice, but I have to open them one by one to set the correction for roughness metal (100 and 0 each time), which can be really long and repetitive. Also, about the projection material, the thumbnail to display it may be more efficient without the big dot at the center of each visual, because it makes them harder to identify. -
Hello, I'm using a lot of the smart materials available on the site, but sometimes some materials are bothering me with alert messages and can clearly not be used as intended. For example, here is one message: The thing is it's pointing to Z:/ and it's clearly not on my computer. So I checked other textures from this same material which are working normally, and they are pointing to UserPrefs/SmartMaterials/Name Of The Material etc. So I checked C:/program files/3DC/UserPrefs/SmartMaterials/ and the folder is Empty ! What is the real link for these textures ?
- 1 reply
-
- 1
-
Shader node is not baked ?
blackant Master posted a topic in SOS! If you need urgent help for 3DCoat
I made this kool shader in kitbash room But after baking I only get the base color assigned in the main color parameter, nothing from the node editor. Is there something special to do to get it to work ? -
Hello, this is my firsts tries on the node editor, and it starts looking fascinating when you get the desired result. But I trying branching nodes can sometimes break 3DC, and for me, it happened 2 times: First the mesh totally disappeared, then the node continuously duplicate himself, forcing to close 3DC. The mesh became invisible: The node duplicating in loop :
-
[Bug] Bug using 3DCoat and Photoshop workflow
blackant Master posted a question in Questions & Answers
Sometimes I have to do many tweaks in photoshop to speed up and when I come back to 3DCoat, layers don't follow the changes: For example, in this screenshot, I made a Group of layers for the cover and duplicated it to get the same on the back face. The result is an empty group for the back face, and some parts of the layer have mysteriously been destroyed. Also noticed that some filters are not applied, like a stroke around the title, one layer should be set as screen and looks standard: So the group is not immediately converted as Pass-Through, that correctly apply children's effect, but this can quickly be made manually, as long as we know the trick. To get it to work, I have to collapse all layers, which may breaks the workflow for 3DC… So bug or feature or bad use of Photoshop workflow ?