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[Fixed] Problem applying Radial symetry
blackant Master replied to blackant Master's topic in SOS! Only for urgent help
i unckecked Virtual Miroir Mode and it worked nice- 1 reply
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Hello, here is my problem, i did a mesh with radial y in Zbrush, in would like to retopologize it in 3dcoat, with radial symmetry it looks perfect, as you can see on the screenshot. But when i click on Apply Symmetry, here is what i get: Not really convenient... What should i do ?
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Un cours sur unity et playmaker
blackant Master posted a topic in Hors Sujets et Créations numériques 3D / 2D associées
Peut être parmis la communauté 3dc france, certains d'entre vous souhaitent faire du jeu vidéo avec leurs modèles 3D et unity; et utiliser playmaker(plugin que j'utilise depuis de nombreuses z'années maintenant avec toujours autant de plaisir). C'est pourquoi j'ai fait un premier cours sur comment faire son premier jeu: (cliquez sur l'image) Il est pour le coup plus orienté 2D, plus simple à appréhender pour débuter et comprendre les principes de base, mais rien ne vous empêche de faire des rendus de vos modèles 3D (chose que l'on fait assez couramment), pour réaliser vos assets. bon cours ! -
Curvature calculation on overlapping mesh
blackant Master replied to blackant Master's topic in SOS! Only for urgent help
this option didn't helped. -
Curvature calculation on overlapping mesh
blackant Master replied to blackant Master's topic in SOS! Only for urgent help
i did it manually, this is what i espected while using this technic -
Curvature calculation on overlapping mesh
blackant Master posted a topic in SOS! Only for urgent help
i have this result when i try to bake the curvature map of this mesh. it seems that if it calculate a first time the curvature correctly on black areas, it is set to black once the process is baking overlapping parts ? i am in a situation where in my game i have to use a render texture from camera, so i cannot unwrap the mesh with overlapping. -
[Fixed] Missing Polys When UVing
blackant Master replied to 13car118's topic in SOS! Only for urgent help
This is a common problem i know often when i import mesh with NGons. 3dcoat doesn't like them, so to avoid this, be sure that your mesh has only tris and quads. this may also be due to degenerated mesh like for exemple if you made a copy of your sphere in zbrush and pasted into the same mesh,(witch means 2 spheres over each other), if you export meshes with points with identical position, you may have them fusionned into 1, witch will cause errors.- 4 replies
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- 3dcoat
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i was testing the activity bar, it was working nicely during a certain period of time, and suddenly, started to bug.
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[Fixed] infinite loop during Ambient Occlusion calculation
blackant Master replied to blackant Master's topic in General 3DCoat
i solved this problem by unchecking Separate paint objects. the UVs were overlapping and i think 3dcoat didn't liked it -
[Fixed] infinite loop during Ambient Occlusion calculation
blackant Master posted a topic in General 3DCoat
Hello, i had a problem during the calculation of AO usually it takes only few seconds to be finished, but this time it was really long, so i decided to let it go, until i notice the percentage processed on the top left corner. i touk a screenshot, it has reached 3500% ... so i stopped 3dc. -
[Fixed] Select object in tweak room
blackant Master replied to blackant Master's topic in SOS! Only for urgent help
ha... it suddenly appeared when i clicked on W key, something went wrong here... -
I remember that there was more options available in the tweak room especially the one who was allowing to select sub-mesh object parts, and modify it quickly. this was really useful for example when a mesh is unwrapped and needs a small tweak before calculating AO, then replace it like it needs to be. Actually i can't even find it anywhere
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[Solved] a strange curvature calculation ?
blackant Master replied to blackant Master's topic in SOS! Only for urgent help
thanks, it looks better now. maybe the parameters needs better explication about what they do. -
[Solved] Frame on selected (retopo room)
blackant Master replied to blackant Master's topic in Feature requests
never used this menu before ! why is it hidden ? by the way , in the retopo room, there is no way to rotate around selected island or edges or face(s)... -
can't share the model, witch last version are you talking about ? blender or addon, or 3dc ?