-
Posts
308 -
Joined
-
Last visited
Profile Information
-
Gender
Male
Tser's Achievements
Novice (3/11)
5
Reputation
-
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
I mentioned this out of memory issue a couple of versions ago (Linux), when autopoing, it didn't always happen, I have 64GB or ram, isn't that enough? T. -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Latest Linux version: Does anyone else have the problem with painting "more on bumped and more on dent" It does nothing here. T. -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Just testing the Linux RC1 and after creating a sculpt, autopoing it, fixing a couple of mesh issues, then trying to bake it (microvertex), a dialog popped up "Fatal error Out of memory. You should increase the amount of virtual memory in system settings". I have 64GB of Ram, what's going on? My system activity states that 3d-coat-64 is using only 361.5MB of system memory and 419.1MB of RSS memory and 59MB of shared memory. After closing that dialog, I got another stating of instability in the program, but the process seemed to work. T. -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Trying out the new Linux version, and yes, the (trial) appears in the window header after a minute or so, but everything works as it should. T. -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
same here -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
While in the paint room, in the Texture editor, I selected TexMetal from the drop down list (just playing), and my model turned the same colour as the background and I cannot get it back to the way it was. T. -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Beta 14 Linux I tried an Autopo on a simple sculpted sphere with mountains moved out of its surface, placed guides on it, but it never completed, I left it over night, seemed to lock 3DC up though, this is not good. Also, same problems as Digman. Progress bars would be a no brainer, as without them, you have no idea what is going on when 3DC locks up. T. -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
No worries, just take your time to get it right. T. -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Will we ever see a current Linux version? -
V4.5 BETA (experimental)
Tser replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
How long before a Linux 4.5 version? T. -
Cool...
-
Carlos, why is it so secret? if he is working on an improvement on Autopo then this would be good news and something to look forward to. T.
-
I didn't see any mention of him working on it on his Tinker Code page; https://farsthary.wordpress.com/
-
Even the Blender Strokes method would be a start, I don't expect 3DCoat to achieve the same results as zremesher, but it appears that Andrew has moved on to other things and just left Autopo as is, I think Re-topology is incredibly important if you want to get a decent, low poly mesh sculpt with its displacement map out of 3DCoat, this worked much better in previous versions. I just hope Andrew reads this and spends some time in this valuable area of the program. T.