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SreckoM

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  1. Reason for not using it is mostly cause it is relatively new. Other DCCs are doing it by not caring much will it work with latest or older distros. Like Maya, they do not even distribute anything but RPM. Good luck with average user who does not want to dribble with alien or asking for any kind of support. This is fundamental problem with Linux world. Ppl need to start thinking outside their preferences. These things are stopping wider adoption of Linux in desktop world. Consequence of that is, that such small userbase, is not interesting for developers, way too much work for gain, and we are running in this circle for 20+ years. 3DCoat is probably feeling the same, there is one person working on this, cause there are maybe 10 of us on Linux. Every app, even Blender and Houdini will have issues with latest drivers, some issues not right visible some straight as crash. Also if Sergey targets GTK4 and latest Ubuntu (not using Flatpak), good luck with every studio around the world that uses Linux and always follow VFX platform guidelines. With Flatpak you distribute or target everything you know works best with your app. And most important thing is that you can do proper support. If Sergyi builds on latest ubuntu, he can not provide proper support for anything else, so that will shrink Linux userbase even more. At some point it will be more profitable to kill linux support entirely. Seen this too many times. Not to talk about how every proprietary apps works 2x better on Windows or OSX exactly because of this. But at the end I also agree that I would like something that works. Right now only version that works for me on Ubuntu PopOs is version 24.06 from Feb 2024.
  2. You can also build against GTK4 and still distribute as Flatpak and target every distro that has Flatpak installed., You will distribute GTK4 libraries within Flatpak.
  3. Yes this is result of long standing dependency hell with linux. Sergyi really can not do much here, what ever he builds up someone from other distro mighht have issue. Thus Flatpak, Appimage or Snap.Distribute as Flatpak and you will cover all distros with one build. Plus much more control about libraries that should be used etc. Share it over Flathub and you will be only pro sculpting app shared to growing Linux community.
  4. And @SERGYIwhy do not you go Flatpak route? Wouldn't that give you more control and way to target every distro?
  5. This build has same issue that previous build, that was over the month old, has. Making it tahtt 3dcoat is still not usable. Still using 2024.06 build, everything after that was not working. So using build from Feb 6tth 2024. Almost a year old. And my upgrade expired yesterday. So basically paid for getting nothing?
  6. On both versions I am having issues with modal windows disappear, also when going into sculpt mode viewport disappears ... Same as it was with 28.02 version.
  7. Aware of that, I am Modo users for over the decade. @Carlosan Sure that is fair, nothing against it. In my case discount is not so important, I will pay full price if product works and it is stable, on OS I use, that is also officially supported. It is not fair that I pay same as Windows users an get half working product usually months later ... But going offtopic here. We went through this couple years ago anyway.
  8. In my case does not matter much tbh. I am dominantly Linux user and 3dcaot is failing again with it, so I decided to go with Mari instead. Super stable and operational on Linux. Still learning about new features they added in last few years, and I really hate Foundry as company, but app works great and that is what counts.
  9. Have same question. My license 3DCoat 2023 Individual will expire in 8 days, but I do not see option to upgrade it. I only see option to upgrade, older, v4 licenses.
  10. We are talking about native support not over lutris or other cross platforms. Not even want to bother with that, i am using 3dcoat for work not for hobby. I paid for native linux app.
  11. Well with latest version you can hit 0 polies At least I can not make it work on ubuntu 22.04, have disappearing viewport issue when in sculpt mode.
  12. On PopOS, that is based on Ubuntu 22.04LTS, I have version 2024.06 working fine. Latest version has issues and it is not workable. I am slowly moving my sculpting work to Blender, and prob will stop upgrading 3DCoat. Blender just works flawlessly on Linux.
  13. Go into 3DCoat folder and execute 'ldd 3dcoat', paste output here.
  14. You probably just missing some library. Or need to symlink. Do you get any errors?
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