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SreckoM

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  1. Using latest Linux version. I think something is messed up with scene, it bakes shader color but not painting I did. Also now none of the layers I painted are working, hiding/unhiding does nothing. And if I convert voxel to surface it loses paints too and show only shader. Worst thing is that I saved this scene at some point when I was trying and have only broken scene... Well will have to repaint retopo mesh directly than.
  2. I have Voxel object that I also painted. Now I want to export it as mesh. Did Autoretopo and Decimation, and I got retopo mesh. Now want to bake, beside normal map, colors too. If I do Bake with Normal map it just bakes Normal map. I also tried right click on Voxel and bake Color from Visible Volumes but nothing happens. What is the correct workflow and is this possible at all ?
  3. Honestly, 3DCoat is beside Houdini, only app that I gladly upgraded this year.
  4. Would like to suggest to support Krita like you do Photoshop. So 3DCoat export .kra files. It is free app and I found painting to be better experience than in PS. Nothing crucial but would like this to happen at some point, if there is time for it.
  5. Switching to PopOS fixed it. Which is strange cause both are 22.04 LTS. Probably was a problem on my side. Would not like for 3DCoat to follow VfX platfrom, those are way behind and work for studios, not for daily driver machine. Ubuntu LTS is great midpoint. Also why not using Flatpak, if there are resources for something like that?
  6. On Linux,Ubuntu 22.04, I am getting constant crashes when trying to open file, or image etc. 1/2 time it will crash. Someone experience this?
  7. @kumpa That is 1 min for you. For inexperienced user it can be hours. And that is where "Linux is only free if you don't value your time" comes from. No, it is actually different, VFX platform is designed cause there were no packaging formats like flatpak/snaps (so you have to lock updates), and it gives option to lock to specific platform through show life cycle. Studios are using many VFX platforms in parallel. It was made to resolve that issue for studios, nothing else. And that is hell that no ISV can support anymore. Again, it is solution for studios and their workstations but not for ordinary user/artist, who is dominant in this market. They will open Centos, figure out that it does not support their graphic tablet, soundcard, WiFi or Bluetooth, delete and install Windows. As I said, looking at that for 15 years. More advanced Linux users like you or I, are not relevant metric. Linux desktop market needs to grow on them. And this is exactly my point, when flatpak/snap are are widely adopted we will not have this conversation, as app will work same on every linux distro. Plus it will make developers life much easier. Interesting read Link
  8. But than you have what you have now, there is reason why they support only Ubuntu 22.04. 18 of 20 posts on Linux section are complaining why it does not work on that specific distros. And at the end developers stop supporting Linux, to run from that shitfest. Looking at that for last 15 years ... Flatpak and/or Snap should finally resolve more than decade old Linux problem and help it grow more on desktop market, I hope You just can not grow like it is now. Imagine OSX or Windows user switching to Linux, than pay 300usd for app, and need to do some terminal thing to be able to start it, good luck with that
  9. It would be great if they can pack it, in future when there is more time, as Flatpak or Snap. That way it would work without issues for almost all Linux distros.
  10. Aware of that, but not having that right click option. On windows version, what does 3DCoat do in background? Export full mesh as obj?
  11. In Ubuntu 22.04 LTS I just installed libpython3.8-dev and it works. I do get bunch of these theme icon errors though, but it does not crash.
  12. Thanks for doing this Sergyi, rarely there are devs willing to go extra mile for Linux users! Appreciate!
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