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YarVo

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    Saint-Petersburg. Russia

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  1. Remastered version here. Now finished with this thing)))
  2. Don't want to call that crap my final, but deadline is coming)) Maybe I shall make it better. At least rework driver and background
  3. Some texturing progress
  4. Hi there! Some progress here/ 1. Modeling of the vehicle is finished. Maybe will sculpt some additional decorations, background and driver 2. unfolding UV's took couple of days)). Let's texturing begin!! 3. Shader customization in blender
  5. Thanks, Kargall! Few small details added. Modeling routine is close to be finished
  6. redesigned front wheel. And added some gloss)
  7. more details in engine part
  8. Thanks for your comments guys! Almost all modeling done in blender. I would like to have good topology while texturing and don't want to retopologize everything, so polygonal modeling seems the best for me (and for my laptop that isn't that strong). I'll use 3d-coat later for texturing. And I think I'll sculpt a driver. Here is some reference for inspiration (about broadie-knob - now i know how this thing is called): http://fineartamerica.com/featured/steam-powered-tractor-sepia-steve-harrington.html
  9. some details for engine
  10. first parts sculpted with 3d-coat: The Pillows!! )) And few other details added
  11. Классно. Купил бы такую штуку))
  12. Rear wheels detalized
  13. Front side refined slightly
  14. initial blocking done
  15. Hi there! Starting my topic here. First - the sketch! Hope you like it Read this article if you didn't yet: http://www.creativeshrimp.com/steampunk-machine-blender-tutorial.html Good luck to everyone!
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