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Tarby

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Everything posted by Tarby

  1. Eraser not working on a paint layer after filling part of the layer via a closed curve tool. Win7 64bit.
  2. Do you have a separate material for each set of maps?
  3. Aha. That's what it is. Thanks.
  4. Still have to end 3DCoat process in the Task Manager after exiting. I also tried to delete the clipped pixels for a layer and it just made the entire layer opaque as if it had never been clip masked. Win7 64bit
  5. I'm using Substance Painter for particle painted layers, mainly drips and leaks, even if it's only for a mask to use in 3DC.
  6. A restart of 3DCoat fixes the problem, but I don't know for how long.
  7. The same happens when moving the cursor to the left and outside of the VoxTree tab panel. Win7 64bit Dual monitor setup with 3DCoat running on the 2nd monitor (Cintiq).
  8. VoxTree > Right Click > Scroll up menu > menu disappears when the cursor moves above the height of the VoxTree tab. The simple workaround is to make the VoxTree tab taller. Win7 64bit.
  9. Apologies. I was being an idiot. Found it on the first page here.
  10. I'm assuming it can take a while for the update to be accessible via 3DCoat? I'm still being told .19 is the latest version.
  11. Anyone else having an issue with 3DC clearing from memory when it's closed? I'm having to end it using the Task Manager, otherwise it just sits there hanging around while hogging all the RAM.
  12. Thanks for the suggestions, but startup is still erratic. For instance, I just reinstalled the latest Nvidia drivers and all four iterations of 3DCoat crashed on startup. But then I started 3DCoat again and it was fine. However, I do suspect it's a problem with this machine as I've been having a right royal 'mare loading Softimage, too, ever since a defrag and big Windows update.
  13. Sorry. Win7. But now the DX Cuda version works and the OGL Cuda crashes on startup. Maybe it's a problem with my system instead.
  14. I just installed the latest Beta and get a startup crash on both DX versions. Previous version was working fine. DX11 installed. OGL versions of 3DC are okay. According to the Microsoft Updater I have the latest version of DX11, and the MS DX diagnosis tool says there are no errors with DX11 on my machine.
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