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Aasmund

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Everything posted by Aasmund

  1. Update, never mind I had to simply hit enter before I do anything else while the import dialog is up.
  2. Hello, I have a problem with importing a character Im working on from Reallusion`s CharacterCreator. I already sendt multiple reports. Heres what happends: Picture one is the character I want to upload. Picture two shows how many polygons I need, but the outcome is awful when it imports. Picture tree is the chrash report of what happends during the import of the character. I should be able to import a high polycount file. It tells me to increase my virtual memory, but I dont want to make my system unstable. My system is: ASUS Formula IX - ASUS ROG GeForce GTX 1080 8GB - 16GB G.Skill RGB - i7700K 4ghz - M.2 nvme EVO 960.
  3. Is symmetry possible from a sphere in the middle of a curve? Ive only manage to symmetrice from the end of the curve so far.
  4. Hello, is there a Zsphere like tool in 3DCoat?
  5. It seems like the issues appears here:
  6. I know, i hate nGons too Only problem is, i cant get the same shape of the pillar I want without them.
  7. Hello, I modeled a simple pillar mesh in Blender and imported it to 3DCoat for UVing. The issues appears in the SubstancePainter shot. I cant seem to find any error on my mesh itself in Blender. What can I do to fix this?
  8. Hi, I cant cant see the the subdivide brush, using 4.7.06 Steam version. Has this been changed? I have "show beta-tools" on. I see its there at 0:14 mark, but its not showing up under any of the toolpanels to me.
  9. Found a solution: I de-attached the menu and attached it again. Now it works
  10. Yes, its really strange and it seems like I cant stop it from sliding. Can it have something to do with the DPI resolution on my IPS screen?
  11. Hey all, I have a strange thing going on. When Im rendering, the menu to the right slides slowly towards the left menu by it self in the render room. It also happens in the non-64bit version. What can cause this?
  12. Im doing modeling in 3DCoat, texturing in SubstancePainter and rendering in UnrealEngine.
  13. Will give those another try to see if I can understand them better.
  14. Hi, Im having big trouble with making a straight form when sculpting in voxelmode. I know there are several ways, but they feel abit complicated, so I whish there was a better way to sculpt a straight form. Hope this can be done.
  15. Aasmund

    3D Coat art

    Uploads of work done mainly in 3D Coat.
  16. Aasmund

    Capture4

    From the album: 3D Coat art

    Remade Smaug from The Hobbit films, using 3D Coat, Maya and SubstancePainter

    © Aasmund Schei

  17. Aasmund

    Capture2

    From the album: 3D Coat art

    Remade Smaug from The Hobbit films, using 3D Coat, Maya and SubstancePainter

    © Aasmund Schei

  18. Aasmund

    Smaug

    From the album: 3D Coat art

    Remade Smaug from The Hobbit films, using 3D Coat, Maya and SubstancePainter

    © Aasmund Schei

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