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L'Ancien Regime

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  1. Where do I install clang to ? Is there a special directory within 3D Coat's installation where it belongs? Thx.
  2. this is excellent and as a byproduct I finally get to download Clang.
  3. Metaballs would be very cool. Houdini has them as does Blender and I'm just doing a Chipp Walters tutorial on them and they are a very powerful tool for broad base modeling. Not sure about the programming end of things but from a mathematics POV they seem to be pretty simple. A typical function chosen for metaballs is the inverse-square law, that is the contribution to the thresholding function falls off in a bell as the distance from the centre of the metaball increases. Incidentally; The technique for rendering metaballs was invented by Jim Blinn in the early 1980s to model atom interactions for Carl Sagan's 1980 TV series Cosmos. You know Blinn as in Blinn shaders.
  4. I'm just coming back to 3D Coat after a half year hiatus and I started rummaging through my 3D coat files and found these saved samples from your previous generous advice. I'm very interested in anything you do but what I'd love to see more than anything is a comprehensive 3D Coat manual (as I've said before). I don't want to be a nag but you did say "any other suggestions". I would pay for a really comprehensive manual of this quality in PDF form. Frankly the current manual simply doesn't come close to cutting it.
  5. https://www.tweaktown.com/news/84949/russia-to-disconnect-from-global-internet-on-march-11/index.html
  6. No more free upgrades to perpetual licences of ZBrush Pixologic‘s policy of providing indefinite free upgrades to users with perpetual licences of ZBrush has ended. Anyone who bought a licence of the digital sculpting software before 29 December 2021 will get free upgrades for one year following the purchase; anyone who bought after that date will get no free upgrades. The change follows Maxon‘s acquisition of the firm, which was also completed on 29 December 2021. Free upgrades to ZBrush ended on 29 December 2021 The change in ZBrush upgrade policy was widely expected, following the announcement last month that Maxon was to acquire the assets of Pixologic pending regulatory approval. http://www.cgchannel.com/2022/01/free-upgrades-to-perpetual-licences-of-zbrush-have-ended/
  7. https://i.imgur.com/N8Zdah3.jpg https://wccftech.com/amds-monstrous-epyc-genoa-cpu-for-sp5-lga-6096-socket-pictured-up-to-96-zen-4-cores-400w-tdp/ The Turin will have 1024 threads! https://i.imgur.com/4yvFu06.png
  8. https://www.benq.com/en-us/monitor/designer/pd3200u.html and son of a gun, it swivels from landscape to portrait mode too...in 2020!
  9. First of all AMD is coming out with a 256 core CPU! So that's 512 THREADS!!! https://wccftech.com/amd-epyc-turin-zen-5-cpus-rumored-to-feature-up-to-256-cores-192-core-configurations-max-600w-configurable-tdps/ So how can you possibly cool that beast? ICEGIANT ProSiphon Elite from Austin Tex. https://www.icegiantcooling.com/ It says here it's $119 USD https://www.icegiantcooling.com/copy-of-home12884
  10. What I'm saying is that I have what would have been considered the most powerful computer beyond anyone's imagination in 1970, a computer that a trillion dollars probably couldn't buy, is sitting on my desk, I'm typing this message to you on it right now. Right now there's no Unreal 5 games out there at all. In two or three years almost all the games and a lot of movies using Unreal 5 will be out there. Now is the time to jump on board Unreal 5. Small teams of ordinary joes like us will be making stupendous high quality movies in Unreal 5 on a shoestring budget and 30fps will be just fine for that. It's already beginning. Grousing about nanite because you can't get a GPU card or they're a bit pricey for your budget really isn't much of an argument. Not having to UV map or do reduced geometry retopo is an argument. It's a huge one. Don't bother trying to disparage Nanite; it's a massive game changer for everyone obsessed with CGI. The only reason I'm not buying an Nvidia RTX Quadro A6000 right now is because I'm not in a position to utilize it with the studies I'm buried in. The Radeon VII will have to do and it does just fine for now. By the time I'm ready I'm pretty confident I'll get what I need and want. A RTX Quadro A6000 isn't in short supply at all. https://www.bhphotovideo.com/c/product/1607840-REG/pny_technologies_vcnrtxa6000_pb_nvidia_rtx_a6000_graphic.html Everything is available. It just depends on how much you want/need it.
  11. I refuse to be cynical. I can remember in 1970 that 10kb of hand woven ring magnet copper wire RAM for the Apollo moon mission onboard computers cost $10 million USD which is like $30-$50 million in today's money. It's all good. Unreal 5 is a game changer and will liberate a whole new generation of artists, not just for games (which I find frankly to be boring and repetitious) but for movie makers and other artistic disciplines.
  12. Computer artists should never study and work for the technology of the current year. They should be looking 3-5 years in advance. What is a $2000 card requisite today will be a $350 card in 3 or 4 years. Nanites is going to be awesome.
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