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L'Ancien Regime

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  1. L'Ancien Regime

    Hair Cards

    Now this is the kind of talk I like to hear.
  2. Parametrics are becoming more and more dominant
  3. VBS3 is basically the military version of Arma 3. Both have the same technology behind them, though VBS 3 can handle 1500 users in a simulation at a time, allowing vast military operations to be modelled on a specific landscape without burning millions of dollars in fuel etc. There are other differences; Arma 3 is better graphically. If you're going to have a max of 150 users in a WAN or LAN game instead of 1500 you can do that. Thus I tend to watch VBS3 news as harbingers of what is to come for Arma3. VBS4 is coming out. And that means that after 6 years there will probably be an Arma 4 with an all new engine. Too bad you have to be a government of a country with a military to buy VBS. This just got published 6 hours ago. Go to the 4 minute mark and watch. I just blew my mind. VBS Geo server has taken VBS4 global. And, like MS Flight Sim 2020 it does amazing things with generating landscapes on the fly. https://bisimulations.com/products/vbs3 Oh and if you're an Arma 3 fan like me you'll definitely want the latest upgrade to HAL (Hetman Artificial Leader). I downloaded and installed it last night. It was already being abandoned by its creator, Rydygier two years ago when I left off playing computer games; he simply didn't have the time. It's a powerful script that has been greatly improving large scale battlefield scenarios since previous versions of Arma. It's been taken up by NinjaRider600 and he's published it as NR6. It needs a PDF but the addition of all sorts of new nodes for creating AI led battles is really excellent. This is a a modified/updated version of HET MAN - HAL by Rydygier which includes various changes/upgrades concerning battlefield immersion, new features and compatibility with dedicated server. The functionality of the script itself is expanded and upgraded but works almost the same way as the original HAL does. For a detailed description of the original system by Rydygier, you can find his here. The original scope I had for this project was to add some immersion with better player to AI commander interactions but it turned out to be something vastly more complex. The intended NR6 HAL experience contained in the NR6 Pack, my main project which can be found above the introduction. There you will find tons of new utilities and scripts that expand the battlefield with the intention of making HAL an almost autonomous battlefield generator which would require as little mission making as possible. "To acti vate HAL for one side, one of the units of that side must be named LeaderHQ. Essential also is the placement on the map of any object (for example, an empty trigger) named RydHQ_Obj1. The location is entirely your choice. Its position will designate a target point which the Artificial Commander will try to conquer at first (for example, a spot near the leader of the opposing side). https://forums.bohemia.net/forums/topic/216044-hetman-artificial-leader-nr6-edition/?tab=comments#comment-3283148 It's best to download it off Steam Workshop though. An effortless installation.
  4. L'Ancien Regime

    Houdini 18 now available

    Free Houdini 18 tools (particularly the expression editor) http://cgtoolbox.com
  5. L'Ancien Regime

    Houdini 18 now available

    Varomix looks at Karma in H18
  6. L'Ancien Regime

    3DCoat 4.9 Open Beta testing thread

    Well that's good news. Thanks.
  7. L'Ancien Regime

    3DCoat 4.9 Open Beta testing thread

    I disagree. I don't want to see Andrew get sidetracked into wasting his time on building a render engine. At best he should either embed Radeon Pro Render into the 3D Coat workflow or make a really efficient plug in to render your 3D Coat sculpts effortlessly in EEVEE or Cycles in Blender. He's already got a partial implementation of Renderman into 3D Coat. He could just add on a more complete set of Renderman controls into the 3D Coat interface we already have. It's free, it's top quality. No need for more than that. Take a good look at Zbrush which has far more resources than Andrew for development; they're not wasting their limited resources over their BPR renderer. They've got a good plug in to Keyshot and they're letting Luxion do all the necessary specialized work to develop Keyshot. And nobody among the vast pool of Zbrush artists is complaining about that. Jack of all trades, master of none.
  8. L'Ancien Regime


    I imagine that when you go between different programs you can avoid having to get that fingertip memory so that you can remember the different key alignments for navigating in their workspace window with one of these.
  9. L'Ancien Regime


    wow $419. I want one though. Next purchase. Cintique 24" Pro with stand $3600 Cdn. I can jsut imagine using that with a spacemouse.
  10. L'Ancien Regime


    which model Spacemouse did you get?
  11. L'Ancien Regime

    Unpredictable, unreliable tools?

    I used to feel that way with the Transpose Tool. Then one day I started to delve into it, exploring all its functionality and discovered that it's super powerful, precise, and amazing. 3D Coat takes some serious work to master, but not so much as Autodesk Alias which is really difficult to master. Guys that do surfacing are some real wonks.
  12. L'Ancien Regime

    Soviet lunar lander

    Can't wait to see this project textured.
  13. L'Ancien Regime

    3DCoat 4.9 Open Beta testing thread

    This would certainly shatter the barrier between scultpting and texturing, a welcome development. Another reason for me to make the shift over to Blender. Thanks.
  14. L'Ancien Regime

    Blender 2.81 Alpha is out, stable release in November

    2.82 Alpha is in the works.
  15. L'Ancien Regime

    Board, Graphics Card

    For a bit more than 500 Euros I'd go for the RTX 2070 myself. It really depends on your render engine of choice. Everyone is going to Redshift and Octane etc for GPU rendering that use Nvidia proprietary CUDA. If you don't really want that Radeon cards can be a bargain.