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schwungsau

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Everything posted by schwungsau

  1. yes, start to playiong little big planet 2 ! nice game ! another doodle
  2. usely i use "export as lwo" which brings my all the maps etc...pretty simple.... sometimes, in modo, i tweak/paint the colormaps... the skull is just as obj-hires mesh export (500 poly)-->load into modo--> add shader with noise bumpmap --> press render... the sculpt of the skull and render it are done in 20 minutes. sometimes, i dont wanna waste time with UV,s etc, just see my ideas in quick rendering... i am using modo5 of course... anyway the pumpkin and the eye also rendered in modo. displacment maps, color maps etc done in 3d coat and export lwo into modo.
  3. new year new sculpts... sculpt in 3d-coat and rendered in modo
  4. my version of a sandworm from Dune movie
  5. time for for to open a sketchbook....
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