I understand, or think, that 3d Coat has an automatic retopology feature. If this is so, I would like to know. I want to know also, if it is easier and/or more automatic than that of Blender retopology with J. Williamson's retopology add-on. How much work does it entail to get 3D Coat to automatically retopologize my sculpts. I don't think the 30 day trial is going to do it. However I would feel pretty stupid to buy the full licensed package and find that Blender can do as well, or better. I am pretty slow to start with but hope eventually to find a software that does retopology fairly automatically, maybe someday when it has been produced. Where is even the command or tab or key to start auto retopo in 3D Coat? I am only interested in 3d Coat because it appears to claim that the user can automatically retopologize a high poly sculpted obj.
BTW I tried to attach an existing .obj file here and the software told me I am limited to 19+ MB file size but file is 3,769 KB. Is this an evil Omen of what to expect from 3D Coat?