Jump to content
3DCoat Forums

Sorn

Contributor
  • Posts

    224
  • Joined

  • Last visited

Everything posted by Sorn

  1. @ymesh There's a new Linux build (2023.2). I'd be surprised if it was fixed already, but it might be worth a try.
  2. Well, @Elemeno, yes and no, then. For some workflows, it works perfectly fine as it is. For some other workflows I agree with you: we need quads, non-destructive geometry on different layers and preservation of UV's. Mind you, I also want and need those and I would love to stay in 3DCoat too for those tasks. I was pointing out that the feature is not broken, and it works. Although, yes, not for what you and me mostly need right now. Still, I'm pretty sure they are well aware of the challenges we face in some of our jobs, and what we need from the tools. We've explained and ask for it for a while now. They gave us multi-res. We still lack the rest. They are probably doing something about it. It will take time, but eventually we'll have those features, I'd say.
  3. No, it doesn't. But, yes!, we really really really do need it for some workflows. If not, I didn't understand how it's supposed to be used, then. It can happen. If and when that comes, the long awaited good performant multi-res system with quads (be it as an added option or by default), it will be a massive improvement for 3DCoat's adoption in some industry sectors. And for the whole 3DCoat reputation as a whole. Having that feature working fine, while preserving UV's from retopo room, and nice and easy baking will be a killer selling point. Multi-res without quads, as is today, has many uses and seems to work very well (admittedly I haven't tested it rigorously yet.)
  4. @ymesh you are welcome! Not that I solved anything anyway, though. I actually use Cinnamon quite a lot because fractional scaling with multiple monitors with different resolutions works very well. I'm currently quite busy, but when I get the time I'd like to test if we can pin point what's exactly going on with 3DCoat and non-Nautilus file manager windows. I suspect something is wrong there and I'm confident @SERGYI will eventually fix this. I'm just unsure with the resources available to them right now, not to mention the whole horrific situation they are forced to live in still, they'll find the time to check this out. Hence my willingness to get it from our side. Maybe if we can perfectly reproduce the issue, and point to the exact behaviour and probable cause, they may be able to fix it. Again, a lot of assumptions from me, here. Still, if it were just that, a kind of call for a file browser that isn't working if not a specific one is called seems like a not so insurmountable amount of extra work to fix. Hey, maybe Sergyii will check it out on his own! If at a later stage you find a way to make it work in Cinnamon please let us know here.
  5. I'm pretty sure though that 3DCoat has trouble opening and saving outside Nautilus. But at this time I can't test it properly to make a formal bug report. If you could effectively check that with your same system it works with Nautilus made default, we could probably find the cause of the crash. I don't think the 3DCoat team tests this out by themselves, since they don't use it in Linux. As far as I understand Sergyi makes the necessary changes to the code from the Windows build and makes the corresponding Linux builds to run against Ubuntu LTS vanilla (which I assume defaults to Nautilus). If something is to change in the code to make it work outside of those constrains we better give him something to look at directly. Otherwise I doubt he'll have the time to check every possible permutation. Thanks for testing it out @ymesh. If you can test it further, please keep us posted.
  6. I see. It can also be possible that the default file browser is still Nemo, even if running Gnome. Make Nautilus default. You can try, to check it out, saving a file from an internet browser, the dialog probably is till Nemo instead of Nautilus. I think some preferences come across from Cinnamon to Gnome if on the same system (meaning if booted, and then choosing one desktop environment or some other.)
  7. You don't specify which Desktop Environment you are using. I'm telling you this because it happened to me before in Cinnamon, which uses Nemo file browser. If using Nautilus, it wouldn't happen. It could be worth a try to install and set-up temporarily Nautilus (it's branded "Files" in Gnome now, I think, if it helps) as your default file manager, so when prompted by 3DCoat it's the one opening and saving files. If that works, we could pin point a culprit and make a formal report to @SERGYI. Also, in the mean time, if it works that is, you could keep using a more recent version of 3DCoat until the open and save dialog crash is fixed. I'm not so sure abut all this, but it could work. And if it does, probably it's not a crazy amount of work to fix for the developers. Just a thought. Keep us posted if you try it, please.
  8. But their strategy is absolutely failing: It's really a very useful tool for everyone!
  9. 3DCoat 2022.58 Linux build works fine in Linux without having to mess with the system libraries (python). Thanks!
  10. Not an option here, for a variety of reasons. We've been through that when 3DCoat 2022.48 was out, if memory serves me well. It was solved then. I'm confident @SERGYI will fix this one too. Build 2022.55, the last build before 2022.57, is working perfectly fine without having to mess with the system's installed libraries, as stated also by @ebitz
  11. It runs fine here. Using Gnome Desktop though.
  12. Yes, I figured that since the 2022.53 took a little longer for Linux @SERGYI wisely added the code already, but the version available in Windows an OSX is from before the fix. I just wanted to tell you because I can positively confirm that it works in an actual working build. Now you can relax for five minutes before going back to work. This team developing 3DCoat are really responsive to customer feedback. They fixed the issue with the alpha really quickly and promptly put it in place in the next available build. He, Sergyi, even took the time to implement a functioning Update Manager for Linux that I asked for to him just a few days ago. We're in good hands, apparently!
  13. Hi, @Rygaard, just letting you know that the new Linux build of 3DCoat (2022.53) has the fix for the dark alphas built-in. So it all looks fine and your alphas are perfectly distinguishable from one another. So yes, they fixed the issue!
  14. Thank you @SERGYIfor the new Linux build! 3DCoat 2022.53 now works fine without the symlink to python 3.8 for systems with more up to date Python libraries installed and the Updates Manager points to the Linux Builds Download page! I'm assuming you also implemented the notification when a new build is released. Thanks a lot for taking user feedback into consideration and implementing it, it's very much appreciated. The problem with the alphas being displayed way too dark has been also corrected in the build. That will help a lot too.
  15. Have you checked Rygaard's 3DCoat configuration's video series on youtube? Maybe it can be done.
  16. I really wait for the new content with confidence. So far everything you produced was top-notch! Good to know more things are coming and your well of ideas has not dried up. Good times ahead!
  17. Fantastic news, @Rygaard!! Thanks so much for this, they'll become truly useful now! Also to the gentle hand of @AbnRanger for the nudge to Andrew.
  18. Well @Rygaard, you do all the work. I just enjoy the fruits of it. So, yes, maybe it's a fifty-fifty situation we're dealing with here. Seriously, though, I'll wait for the new projects to come with confidence, they're going to be great for sure. Just don't forget the other mega brush pack, pretty please. That one is going to be super useful. I promise I'll say something nice when you release it so we can exchange praises! Thanks for the tease, now we know some of what's coming!
  19. But of course! Thank YOU for this fantastic asset pack (and tutorials). I actually think your tools and guides help even those not following through. Just knowing what's possible with the tools, and that the tutorials and assets to accomplish such sculpts are available can encourage people to try 3DCoat on their own. I honestly think they reach far beyond the users strictly following the tutorials. Some may want to try on their own, but may need an assurance that the effort will be worth it and a fallback in case they get stuck while experimenting. That's an intangible quality of your work I wouldn't lightly discard.
  20. Exactly how I see them in my computer, @Rygaard All barely seen and just one in lighter gray.
  21. I wouldn't remove the assets at all! They are a fantastic gift to the community and they've been proven by the great Rhinos you produced with them. Maybe a disclaimer could suffice. Something similar to: "3DCoat may show the alphas darker than intended in the panels. It's something we're working on with the developers of the software. Bear in mind, though, that this are the very same brush and alphas used to produce the Rhino shown in the Ryggard's Rhino Sculpting Series in the 3DCoat's youtube channel found here: (link to the playlist)." Just to not confuse the users wondering if they did something wrong when installing or using them. I do think that this asset pack is fundamental to follow the Rhino Sculpting Series and has the potential to attract new users to 3DCoat, be it seasoned sculptors without previous experience with 3DCoat willing to try it out or new sculptors eager to learn from a professionally made source of knowledge. I'd strongly encourage you to try to get in touch with the development team at Pilgway to solve the issue. It'll benefit not only users of your brushes but the whole community. Again, just my thoughts. You know what's best.
  22. Hi, I have not received any notification from Gumroad about the update. I downloaded it nonetheless and the instructions are indeed there. Thank you so much again!
  23. Hi, thanks for the brushes @Rygaard! It would probably help new users and seasoned users without prior experience using custom brushes to include a brief description of the procedure to install the brushes and access them after installation. Just for your consideration. When following the link to your website from the Rhino 3D Sculpt Sessions at 3DCoat's youtube channel video descriptions it doesn't point to the downloads page for the brushes, which is fine. But, alas, there's no obvious way to find them there. Not to be found in Projects/Rhino section and, most surprisingly, in the Brushes section. The brushes aren't mentioned in the News section either. The only way to find the free brushes is in the bottom banner of the website, in the lowest right corner, under Latest News. That could potentially cause some confusion. All this is said in case it could help streamline the access and exposure of the product among the community and not meant as a complaint at all. By the way, great content on your youtube channel! Congratulations and thanks again!
×
×
  • Create New...