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BlackJack

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  • Content count

    39
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Everything posted by BlackJack

  1. BlackJack

    Video Game Characters

  2. BlackJack

    Tizus

    From the album: Video Game Characters

    Game Character. Pipeline work with multiple programs. 3D-Coat was used in the initial form of all parts. Retopology and UV.
  3. BlackJack

    WatchCop

    From the album: Video Game Characters

    Character video game 23 K.
  4. BlackJack

    WathCop Front

    From the album: Video Game Characters

    Character video game 23 K.
  5. BlackJack

    ErastFanArt

    From the album: Video Game Characters

    Fan Art StarCraft. 38K Game Character.
  6. BlackJack

    ConstructionShot

    From the album: Video Game Characters

    Construction Shot of Fan Art StarCraft. 38K Game Character.
  7. BlackJack

    WathCop Front

    Thank you for Feedback!
  8. BlackJack

    WathCop Wire

    From the album: Video Game Characters

    Character video game 23 K.
  9. BlackJack

    RedEnd

    From the album: Video Game Characters

    Hello everyone. I share my work. I hope you like it. Kind regards.
  10. BlackJack

    RedEnd

    Thanks guys!
  11. BlackJack

    SpaceMonkey

    From the album: Video Game Characters

    Inspired by the Planet of the Apes.
  12. BlackJack

    SpaceMonkey

    Thank you @OneManGang
  13. BlackJack

    SpaceMonkey

    Thank you for the feedback!
  14. BlackJack

    woman1

    Great Job!
  15. BlackJack

    Final1

    Very Nice Job!
  16. BlackJack

    Android Game

    Car racing game for Android.
  17. BlackJack

    screenshotbb

    From the album: Android Game

  18. BlackJack

    PhenixPanther52.2

    Thanks for your comments.
  19. BlackJack

    PhenixPanther52.1

    Thanks, good thing they like.
  20. BlackJack

    pp52

    I mostly do 3D Coat to create the first concept art since no drawing and voxel gives me great for this task. I then use ZBrush and Maya to improve and see the light better model or prototype of my project. In some cases like the panther phenix 52, I again use 3D Coat and highly technical tools such as curves, which were used for the entire spine and tail of the model. If the model is organic use the Retopo room and I do once the UV. If is the hard surface do the UV in Maya. Best Regards.
  21. BlackJack

    pp52

    Friends, thank you for your remarks.
  22. BlackJack

    pp52

    Thanks for your comment. Greetings.
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