Hello, from Canada. I consider myself a junor 3D Environment Artist. I started using a computer about 3 years ago during college and have been a gamer all my life. Started just over 2 years ago learning at home in my spare time with UDK. Then started using numerous related software, such as Blender 3D, Gimp, Sculptris, almost all heightmap editors. Emerging from Sculptris and out of the "Open software" the 3D Coat trial software so far appears to fit with finer details and the need for high-low poly assets for models. I'm looking to use it for the creation of environment props and environment creatures. Hope to purchase over the holidays. Not sure if I would use Sculptris again. If life permits maybe I will be Intermediate soon!