I often sculpt a voxel model with the "Apply deformation to retopo mesh" option turned on.
At this time, for example, if you sculpt with a "moving brush", the movement will occur in the order of "Model transformation > Retopo mesh transformation".
I feel very uncomfortable with this.
My ideal is for the model and mesh to move at the same time. Or, it would be better if it becomes "Retopo Mesh deformation > Model deformation", but please consider responding.
thank you.