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einfachder

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Posts posted by einfachder

  1. Hey :) My first Feature Request list:

    - Texture Editor: On/Off Button for the square outline UV map (useful for seamless painting)

    - Texture Editor: On/Off Button for panning (moving around) with MOUSE1

    - Painting in 3D: Sometimes i want to start painting outside the model and then want to continue my stroke to the model (this was possible in bodypaint3d) - same here, a button to "freeze" the panning and than the function that i can begin painting i the empty space

    - If i paint over the seam of two poly's that are not welded (or have same coordinate) in the UV Room, that there isn't a continous stroke. A function that weld this two together temporary would be nice - it should behave like painting over seams in the "Offset Tool" regards

  2. Hi, this makes me crazy - i can move the Texture View by clicking into a non-shell area and then drag around (with mouse1) ... But how can i disable this? Sometimes, no sorry, all the time when i want to paint (with mouse or wacom) i grab accidentially the canvas and drag around instead of painting...
    please dont say that i cant disable this :(
    And i think, that the middle mouse button function is enough for moving the view around (because this is also the way you do this in 3d view)

     

    [ sorry for my english i am from ger ]

     

    regards,

    Vito

    EDIT: Forgot to say, that there is also a Bug and it drag the cavas around SOMETIMES, EVEN when i inside the UV-shell

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