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Grimm

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Everything posted by Grimm

  1. Yay! The Linux version is out! Although I'm having issues with it. When I first tried to run 3D-Coat, I got the following error... So I installed libomp5 onto my system and that allowed 3D-Coat to start, but then it dies with this error... Maybe I installed the wrong version of libomp? Jason
  2. I wanted to get an idea on how people use their display tablets with 3D-Coat as I'm having some problems with the use. I'm interested in how you set up your preferences, etc. I have an XP-Pen Artist 13.3 which I like a lot. https://www.xp-pen.com/goods/show/id/202.html I'm having a lot of issues selecting the popup menus and any advise would be awesome as well.
  3. I love Krita's popup palette, it would be really cool if more software packages would use similar interfaces.
  4. I just bought a MSI Armor RTX 2070 ($550), so far it's been working great. Otoy just released their version 4 of OctaneBench so I have been running the card through the bench. Right now it's just below a GTX 1080ti by about 4 to 6 points (213). Not bad with no RT cores being used, according to Otoy's testing the cards can get twice the speed when the RT cores are used, and that is not optimized yet. The 2070 is twice as fast as my old GTX 980 and has double the vram so I'm happy for now. In fact it's not much below a 2080, about 15 points. https://render.otoy.com/octanebench/
  5. Sergii, gave me the fix, it's working great now! Jason
  6. Hi, I just purchased a new display tablet, XP-Pen Artist 13.3, for my Linux Mint 19 system. It works great with Krita but in 3D-Coat I'm not getting any pressure changes for radius or depth/opacity. XP-Pen has their own driver for Linux which, at this time, is somewhat limited on what settings I can change. I have tried all of the pen settings in 3D-Coat but I'm not seeing anything change. I'm running version 4.8.23 for Linux. Any insights would be great? Thanks, Jason
  7. I'm running 384.59, I just updated it a couple of week ago.
  8. I have a launcher on the Cinnamon desktop that I edited to point to the new version. Does that make a difference?
  9. I'm having a problem with this latest version, no smart materials show up. Do I need to do an extra step? I did run the copy data from the previous version, but not even the smart materials that I created before have shown up.
  10. I'm having issues using Renderman on Linux. 3D-Coat complains that it isn't installed, although I have it installed and running on my system. I have it working with the Blender plugin and I can run it via the command line. My system is Linux Mint 18.2 and Renderman is installed in /opt/pixar/RenderManProServer-21.3 Using 3D-Coat version 4.7.36, although the window header says 4.7.35 Is there any way to point 3D-Coat to the install? I didn't find any preferences to set that.
  11. I put in a mantis issue on the layer problem as it's still a problem in 4.7.24: http://3dcoat.com/mantis/view.php?id=2273
  12. Thanks, I was able to down load the file. Wget had to restart the process several times for it to work. I have been noticing issues with my network connection of late.
  13. The 4.7.24 Linux download is broken, when downloaded it's only 24 KBytes in size. Edited: looks like it's either a network error or a server error. I'm doing a wget that is more resilient with those issues. Seems to be working better. Thanks.
  14. Thanks again for your help David! I was able to get a pretty good porcelain material now that I understand what is going on. One of the things that confused me was that when you first open up a new smart material you get a first layer. Then if you add another layer (on the Linux version at least) the new layer will pop in under the first one. This is very confusing when it (I think) should open above the first layer. Any new layers after the second will pop in above like normal. Does anyone else see this too? If it can be confirmed, I will post a Mantis bug. The second image is my reference image. Jason
  15. Heh, thanks David, that is probably been my issue all along. It's very counter intuitive though, I assumed that any new layers would automatically be on top of the old layers. Not having buttons to move the layers is also very unintuitive. When smart materials first appeared there was no way to move the layers, so I have been waiting for that to happen. Thanks again. Jason
  16. I should have added an example of what I'm trying to do. What should be the result of this smart material? Maybe it's an issue with the Linux version? Thanks,
  17. I have started to get back into doing 3D after being just too busy. It seems to me that every time I try to dig in and learn how to do smart materials I hit brick wall after brick wall. I'm missing the basic logic in how they work. My latest attempt was to make a porcelain material for some victorian style electrical insulators. I wanted to start with a white glossy layer first for a foundation. I added another layer to add on top of that a layer of rust blemishes. I wanted to control these blemishes with a condition and used one of the noise images for it. I left the condition type to always because I wanted an even random distribution for it. This appears to not to work, at least not as I would expect it. I tried to plug the same texture in the first layer and inverted it thinking that this might modulate both layers so they would share the same space. This also didn't work. I have looked at several tutorials but non of them talk about how do you control how the different layer mix. Any tutorials out there that go into this? Thanks
  18. Thanks digman, I'm looking forward to see what you come up with. Enjoy your time off! I wish I could be more help but I don't have the confidence to try and help anyone else, especially when I have problems helping myself.
  19. That is looking really, really cool. I can't wait to try it out.
  20. Another update, I'm starting on the popup soldier. So far, so good. Jason
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