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Aleksey

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    http://ace5studios.com

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    Male
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    being a nomadic traveler artist =)

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Community Answers

  1. dunno if this will help anyone, but recently i found this was part of the problem: dunno how or why or what happened, but it was making all my things appear off center
  2. I don't have the new version. don't really use 3d coat as much as i used to. just wondering if it might be a setting im missing. if it's a bug, it's fine, i'll work around it.
  3. So for some reason brush only works when ctrl is held down. regular behaviour doesnt work. im on 3dcoat 2021, latest release. New file is fine. Am i missing a tick box somewhere? turning on steady stroke completely breaks it. interestingly i get the same problem is 3dcoat 4.9 so im guessing its either a corrupt file, or i'm missing some setting.
  4. havent tried with r20 yet, but i would really like this to have separate buttons for separate commands. So i could hit a button ( or a shortcut) for a command which sends to uv unwrap room for example. I don't want to open that dialogue and set it up each time. And have a different shortcut to send to voxel room for sculpting. etc...
  5. Hi, the official youtube channel says pressure is not supported, can someone confirm that it works:
  6. Im trying to get a symmetrical uv unwrap on a symmetrical model, but its really not being symmetrical at all..
  7. ok, but i seem to have the same problem, right after baking the high res mesh to low poly. or is it because i bake normal map instead of displacement?
  8. Is this the expected behaviour? Im trying to clean up some baking. essentiall i just want parts of the mesh to not see the normal map. Can anyone help?
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