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Aleksey

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Posts posted by Aleksey

  1. So for some reason brush only works when ctrl is held down. 

    regular behaviour doesnt work. 

    im on 3dcoat 2021, latest release. New file is fine. Am i missing a tick box somewhere? turning on steady stroke completely breaks it.

     

     

    interestingly i get the same problem is 3dcoat 4.9 so im guessing its either a corrupt file, or i'm missing some setting.

     

  2. havent tried with r20 yet, but i would really like this to have separate buttons for separate commands. So i could hit a button ( or a shortcut) for a command which sends to uv unwrap room for example. I don't want to open that dialogue and set it up each time. 

    And have a different shortcut to send to voxel room for sculpting. etc... 

  3. also cant get materials to blend into each other, when painting. the falloff doesnt help, just get this wierd ridge. 

    v15ebnL.gif

     

    Is there any way to switch back to the old painting approach? before smart materials? that made a lot more sense in my head. I just need to paint color and bump maps mostly.. 

  4. ok, i figured it out. just drag the jpg into smart materials, then use on screen widgets and paint. 

     

    my issue now is i don't get how to get out of it. I want to paint on layers above with just normal brushes and colors, but it won't let me. everything is always white. cant change color? Any tips?

    UGCdJeB.gif

  5. export res was already set to "low poly" as seen in the video

    obj didnt help. 

    tried exporting "export uvs" from paint room, didn't help either. 

     

    still havent heard from andrew. 

     

    ---

    I imported as reference mesh, but cant get it to the UV room. The frustrating this is this used to work just fine. I even made a tutorial about it :))

     

    I need this to work, because i sometimes have rigs and stuff already set up on a mesh, and i just need to place the UV tags onto it. 

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