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About herrkjeldsen

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  1. herrkjeldsen

    Painting undo artefacts

    Allright. thanks Carlosan
  2. herrkjeldsen

    Painting undo artefacts

    Drivers are up to date
  3. herrkjeldsen

    Painting undo artefacts

    Hi Carlosan! Thanks for your reply. I'm using 4.8.16a (GL64). Attached system info just in case it's useful nvidia_sysinfo.txt windows_sysinfo.txt
  4. herrkjeldsen

    Painting undo artefacts

    Hi! I am getting artefacting quite frequently when undoing paint strokes, like the attachement. Is there some way to avoid this? The video is me applying using the regular paint brush and undoing. When it happens it seems the whole undo history is corrupted in some way, so that I have to revert to the last saved version to remove the error. Any tips are appreciated Best, Marcus 2018-05-27_08-20-06.mp4
  5. herrkjeldsen

    wintab vs tablet pc

    Thanks Carlosan! Hopefully MS will get their act together @houGenie, hahaha indeed
  6. herrkjeldsen

    wintab vs tablet pc

    Just wanted to chime in here as well, as I have the same issue with a surface pro 3. The fall creators update also seems to mess up pinch zooming. Best, Marcus
  7. herrkjeldsen

    Trackball rotation?

    Trackball rotation would be fantastic!
  8. herrkjeldsen

    Modo appLink

    I would also love an updated plugin for modo 10! That would be sweet!
  9. herrkjeldsen

    Proposal for better painting and depth management

    Good video guys! I agree wholeheartedly Do you know if this is listed in the trello feature request document so that I can vote for it? Can't seem to find it, though I'm not quite sure what it would be called. https://trello.com/b/vniMPy5o/3d-coat-roadmap
  10. herrkjeldsen

    Sculpting room mesh distortions and light angle

    Allrighty! Thanks for the replies guys
  11. Hi! Really enjoying 3Dcoat, but I'm having two issues in the sculpt room that I can't seem to get rid of, but which are probably easy to fix if one knows how One is that resampling the mesh seems to cause it to break a few brush or smoothing strokes later. This happens quite often in surface mode, but I can't seem to find out exactly what causes it. It does not seem to respect symmetry either, which is weird. Screencapture: https://www.dropbox.com/s/02vzompckb5zknc/ice_video_20160228-121701.webm screenshots: https://dl.dropboxusercontent.com/content_link/rdmh23KUtYgmD1nmvBUql8kSBhdYipYbPMeNScMccPY5kXfGQgAMzg1K8GjLm34l/file https://dl.dropboxusercontent.com/content_link/PHQ6Y95PIfyJUFVixksBICxjLV1Bzact8DKt7AwDJPQ1jZ9TNpaMywaqHKmc127H/file The other one is that I can't seem to reposition the light Screencapture: https://www.dropbox.com/s/gyzfh5wc1p320ax/ice_video_20160228-131758.webm Any help would be appreciated!