Thanks for the reply I don't think it's the UVs.. I know it was a quick UV setup(the top and bottom of the sphere weren't welded), but try to paint on the UV seam overlap. I'm trying all the models I've worked on before, some of them I've worked on in previous versions of 3d coat and they were fine then, but now they're giving me this same problem. The automatic UV would fix it since it gets rid of the seam. But That's the part that's causing the problem.