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About AgentSam

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    3D Modeling, Animation, Texturing, Coding, Debugging, Version Control

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About Me

I am, first and foremost, a programmer and a debugging and version control specialist. I am propably one of the most fastidious programmers that you will ever encounter; in other words, I have a very keen eye to details. I have over 30 years of coding experience in a number of programming languages.

I also graduated from the South-West Finlands Institute for Arts, Crafts and Design in the summer of 2009.

I use 3D-Coat, Blender, Rhino 3D, Photoshop and the Unity 3D game engine, among other things.