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Image Comments posted by altix
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I will try to correct the issue. Thank you for the comment.
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Dear Taros,
I model the cat in 3D Coat and made several retopology layers depending on colors of the fur. Say if my layer was intended for black fur, I delete from it all polygons that should be of different color. The fur was simulated in 3d Max. And after transfer it into mesh I hide the fur layers. The main body layer I painted in 3D Coat and then backed its color map. This color map I slightly tweaked in Photoshop using the textures of real cat fur. On the final stages I add the white contours on the cat in Photoshop. So I used 2D elements on some stages of my work, but I think this is Ok and many do this during map preparation and post-processing. I added some pictures to this album to illustrate this.
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Thank you, Kargall! I'm happy that you enjoy the project
cat
in Finished Works
Posted
Dear Taros and Michaelgdrs,
I added a new picture with some texture of dirt. I have a feeling that I exaggerated with dirt a little bit. I remember the astonishing white pavements in small Greek towns. But I think now it looks anyway much more realistic )) Thank you for a tip!