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aialexander

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Everything posted by aialexander

  1. I gave that a shot as well to no avail. Ctrl clicking doesn't appear to select anything on either side.
  2. Thanks for your response, Tony Nemo. However, after testing out this theory on both sides it appears I still have the same problem. It's more specific than I first realized. I can select edges just fine with symmetry activated on both sides, just not edge loops. I can shift+select an edge loop on one side but there will only be a single edge selected on the other. So in some ways the mirror is working, just not as you would expect.
  3. Hello, My name is Ariana and I just started working with 3D coat a couple days ago. I'm an animator with a small game development company in Scottsdale, AZ. I have a somewhat newbie question about the UV mirroring function. I'm attempting to following along with a UV unwrapping tutorial and everything seems to work fine except that the seams that I am marking on one side are not being reflected on the other side of the x-axis. I know for sure the symmetry is enabled and I have not been able to find an answer as to what I could be doing wrong or if perhaps there is something that I have turned on in my settings by default that I am unaware of. It's not a huge deal since I find it's not altogether difficult to simply do the same thing on both sides manually on the model I am working with. It just seems a shame to be unable to use one of the most invaluable functions that makes this program one of the best for UV unwrapping.
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