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dimitribastos

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Everything posted by dimitribastos

  1. Glad you like it, Javis! Cheers!
  2. Hey, guys. Thanks a lot. It was great to texturing this piece on 3d-Coat. The character was sculpted on 3DC, the robot I tried the new Modo's Mesh Fusion, but next time will be everything done on 3D-Coat.
  3. From the album: FanArt

    This is a personal project inspired by the classic game Mega Man. The concept is by myself. Hope you like it!
  4. From the album: FanArt

    This is a personal project inspired by the classic game Mega Man. The concept is by myself. Hope you like it!
  5. Yeah, already did. Hope more people find them useful.
  6. I have some requests. Would like to know what do you think about them. Thanks in advance. 1. Procedural noises, specially for texturing Right now, there is no (complex) noise creator inside 3d-Coat, and only on sculpt room. That would be great for sculpting and texturing, but specially texturing. Why? Because, right now, Smart Materials are totally dependent of user textures. So, if you don't have an extensive library of noises and grunge maps, you can't create anything great with smart materials at all. 2. Non destructive smart materials Smart Materials are great, but would be greater if we have a way to make changes on the material without the need to re-apply them on the layers and objects, or even without have several intances of the same smart material while creating them and testing out. 3. Quick UV Editor toggle visibily button Having the texture UV editor window fixed may take away precious screen space while have to go trough menus and dock it again can be somewhat annoying. So would be great to have a button to display some viewports on Paint Room: one with the models only, one with the UV editor, one with both side by side. Exactly like Substance Painter actually. 4. Layer maks like Photoshop I heard that this feature is coming, but would be great to know more about it in order to give suggestions. 5. A real smoothing option for painting I'm painting right now some 8k textures. There is no way for blending colors in any way while painting. The smoothing (shift) does nothing at all, unfortunatelly. 6. Sculpt layers This is a non-brainer. Cinema 4D, Modo, and many other software uses. I may be wrong, but it seems that only 3D-Coat doesn't have a feature like this.
  7. I just let a message on Mantis as well. Even C4D and Modo have sculpt layers. 3D-Coat need this feature asap.
  8. @AbnRanger, do I need to send an email considering that I uploaded about 5 or 6 bug/crash report due to this issue?
  9. I got a lot of crashes on 4.7.13 while creating primitives with the click on place checked, while transfirming the gizmo and when I hit apply. The same scene on 4.7.6 worked just fine with the same workflow.
  10. What is strange is that I modelled using some "real world" dimensions. Not like its big on the original program, due the fact that everything there looks absolutely normal. I import the geometry to the sculpt room and it seems actually pretty small there. I have to zoom a lot on the viewport to see anything.
  11. Hey, thanks! My scene scale is 797,77389. Don't know if its big or small. NOTE: I didn't modelled on 3d-Coat, just imported a mesh on Paint Room.
  12. Hi there. I am under the impression that my smart materials does not work as it should due to my scene scale when imported my mesh on PPP workflow. is there any way to change this in 3D-Coat or do I need to change this manually where I modelled? Thanks!
  13. Hi there! I just created a tutorial about texture baking on 3D-Coat. It's pretty simple actually and it's in portuguese, but maybe it can help someone here. I wish to be fluent on english to help more people. Link to the tutorial
  14. Hi there. I will try to upload soon, sorry for keep you waiting. I was working on a Project, which you can see on the gallery by the way. I've made some manual retopology in the end because I was on a deadline.
  15. From the album: Monster Bash

    This illustration is part of a bigger project called Monster Bash. Actually this is the first one: The Great Evil Witch from the Dark Forest. Hope to share more with you soon!
  16. dimitribastos

    Monster Bash

    First one of a series of illustrations (or maybe animation). Using 3D-Coat and Modo .
  17. Strange. I have a fairly good machine and 3D-Coat freezes like it's running on a low end computer.
  18. Does anyone have problems with AUTOPO on 4.7.11? Here, from a simple to complex object, when I do AUTOPO 3D-Coat does not respond anymore.
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