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Everything posted by nalan520
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It doesn't seem to contain this feature, I don't see this button.
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It seems that the latest version already supports VDB files, but it is crashing when importing files, nothing. Not working.
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It's necessary to select multiple layers whether it's drawing, sculpture,or deleting,This's a very useful and very basic function in most software. But in 3DCOAT which seems unable to do this,Does anyone know what to do?
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[Solved] The materials only paint out the diffuse map
nalan520 replied to emilche's topic in General 3DCoat
It looks like you did not use the same material for the hilt. Select the smart materials before using brush. -
I am sure that your graphics card fan will whine in DX mode.
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Traditional Chinese layer Name not showing correctly.
nalan520 replied to Eric Wu's topic in General 3DCoat
I think this is a long standing problem, starting from 3DCOAT4.1, all versions have Chinese garbled, and you say the Chinese name layer error.. The solution is to use English. -
In the latest version, create a scene and make an arbitrary object, open the measureunits tool, try to use it then program will crash,I think this's a bug.
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V4.5 BETA (experimental)
nalan520 replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
I'm not sure if there’s a bug, "Edit scene scale" seems to be ineffective,First import models from 3dsmax the program will remember the scene scaling,It works well. When you sculpt, move, pose,set object axis or close the program, restart the program and reimport objects,the scaling lost,you need to manually rescaling. And you repeat the steps the next time scaling is still missing. I remember program will always remember the scale in some old versions,If not, please ignore me, thank you! -
This is the best applink for now,Excellent work!
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V4.5 BETA (experimental)
nalan520 replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Geometry---Visibility/ghosting---Isolate,Click the button was right,but If you use shortcut key this functions will not work. -
Sometimes bake function is needed,For example you are developing a 3D mobile game(or web application),But the performance is not satisfactory, It can not achieve real-time advanced lighting effects, Bake (Render to texture)function will provide better results,and It‘s still running fast. This is a useful feature for those who need it.
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Yes, it doesn't work for 3dsmax2014.