I lost some details when decimating her and baking out the normal map. Although even before decimating her she was a little lacking in detail around the finger nails and eyes. I couldn't add any more detail because that would've meant increasing her resolution to something like 64 million polygons. eek!.
As for her body shape, I agree, it's far from perfect. Although I must say the original sculpture isn't perfect either and so some parts I deliberately made them different to the original. For example her legs in the original model are a little strange. Interestingly the toes in the original sculpture are slightly squarish and so I decided to reproduce that. For some reason I thought her square toes looked stylish. They remind me of some of those old Russian sculptures with the deliberately angular forms.