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phrase

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  1. phrase

    V4.5 BETA (experimental)

    Is there a way to clip mask with a group of layers?
  2. phrase

    How scale texture in Cube mapping

    Didn't try to transform texture in viewport, just used Nav bar. I believe, something was changed regarding keyboard shortcuts for texture transformation.
  3. phrase

    How scale texture in Cube mapping

    Title says it all. Sorry, mods can delete this topic.
  4. phrase

    V4.5 BETA (experimental)

    3d-coat crashes if I try to delete Clip layer which is in use by other texture layers.
  5. phrase

    V4.5 BETA (experimental)

    "More on Flat" and "More on Curved" modes still don't work in 4.5.03
  6. phrase

    V4.5 BETA (experimental)

    Yeah, with that Material Preview sphere.
  7. phrase

    V4.5 BETA (experimental)

    Don't know about Layers and exporting to Photoshop but painting only Gloss doesn't produce any artefacts for me. Also, Hide tool works through hidden geometry.
  8. phrase

    V4.5 BETA (experimental)

    What's new in 4.5.02?
  9. phrase

    V4.5 BETA (experimental)

    Beta 17 x64 is just 160 MB?! Oh, I see, it's not yet uploaded.
  10. phrase

    V4.5 BETA (experimental)

    Fill tool works for me if "Fill w\ Smooth" is unchecked
  11. phrase

    V4.5 BETA (experimental)

    PBR materials and stencils preview opacity bug is a very annoying.
  12. phrase

    V4.5 BETA (experimental)

    Also, in PBR preview there are visible seams between UV island (no multi UV tiles), but no seams in viewport.
  13. phrase

    V4.5 BETA (experimental)

    When I select stencil, in viewport it shows stencil as pure white texture.
  14. phrase

    V4.5 BETA (experimental)

    It looks like commands like "Calculate Curvature" and "Calculate Occlusion" crash 3d-Coat with multu tile UVs. Can anyone confirm this?
  15. phrase

    V4.5 BETA (experimental)

    Sorry, but where are those located?
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