Hello everyone.
I have just start playing around with 3d coa and i most admit i love it, but i have need help on my pipeline, i am sure i am doing something totally wrong.
I am working on my models in mubdox leave them at maximum res and then send them to 3d coat for texturing, import is amazingly long to import the models, then once inside there if i try to make a new material with a simple color texture to start painting (only in the color slot) painting is incredible slow, i would say un usable, so i guess i am importing the model in the incorrect way, there is anyone who can help me
understand whats the correct way to do it? i import at maximum levels cause i need the displaced models coming from my sculpting of course.
Thank you
P.s.
i am on an esacore with 24 gb of ram and a gforce 980, running 3d coat dx64