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-rb-

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Posts posted by -rb-

  1. On 5/13/2021 at 2:14 PM, stas3dc said:

    Sorry, we forgot to add Iges & Moulding to the Beta test license as they will be sold as separate Extra Modules. Now we added that functionality to the new Beta test license. Please download the new license here and you will be able to make Iges curves import.

    ense

    Is there a way to feature request that if the bug has been 'fixed'...It's actually confirmed fixed before being ignored :/

    - Rich 

    • Like 1
  2. On 5/13/2021 at 2:14 PM, stas3dc said:

    Sorry, we forgot to add Iges & Moulding to the Beta test license as they will be sold as separate Extra Modules. Now we added that functionality to the new Beta test license. Please download the new license here and you will be able to make Iges curves import.

    ense

     

    - Still not working...Sorry again this seems quite chaotic...If it's working over there could you show a grab of what should be happening? Thanks 

     

    // Rich

     

  3. I think we may need to respect the devs a bit on this as - in the end - product timetables are difficult at best...Last thing we need is a wave of new features that are unusable for production because of bugs....So I'm asking them to take their time!!!

    (however I do desperately desperately want the Modelling Room, can't wait)

    PS - Guys/girls please make sure the Factures mesh exports (and the FBX exports in general) are scaled properly (currently all over the place for what I've seen in 2021 so unusable in an external renderer :(

    Also, would be great to be able to assign names to Factures Materials (currently you can't name them)

     

    - Rich

  4. Hi all,

    Was just wondering if anyone could confirm there's work being done on the Vertexture Room for 2021? I've seen a lot of announcements for other rooms, yet haven't seen any word on it. I've been getting some great results out of it (paint straight on the surface > obj > Octane - see attached image pulled straight out of 3DC), and have updated my license partly to take advantage of it but, yes - very hard to find any info about it!

     

    Thanks,

     

    - Rich 

    Octopus_R0.jpg

  5. Hi - I use SkUp and 3D Coat quite a bit, and can't replicate that problem (for some reason over here). A few workflow tips I've counted on:

    - Making sure when you export from SkUp, use obj or fbx (fbx is usually the best bet as there are less phong issues)

    - Make sure your normals are all correct as faces will disappear in 3D Coat (as 3D C won't show back faces)

    - Do some research on how 3D Coat scales your models on import, scale can become an issue with faces. 3D Coat has a mildly insane units system that prioritises voxel density over ease-of-use (scene needs about a 100 vox / unit density)...In order to get from 3D Coat to to Houdini or Octane Standalone (that use a m scene scale) I use cm out of SketchUp, 3D Coat m as units, Voxels Per Unit 100, Units Scale 1, Scene Scale 1. It's a real head-scratcher at times, and if you haven't got your head around it, you definitely should. 

    - Have 'Triangulate all faces' checked, 'Export two-sided faces' unchecked.

    - Manage your workflow to not include many groups or components (this is actually a big problem, making 3DC and SketchUp not great bedfellows - you'll have to do a lot of exploding)...3D Coat will import each of these on a layer, and on larger models with thousands of groups this will crush 3D Coat when you try and import. My work-around for this is taking into Houdini and stripping the obj group attributes off, but that may be a bit too advanced. 

    Hope some of that helped...

     

    - Rich

    • Thanks 1
  6. Hi all,

    Just started using Factures in the VerTexture room (and wow...So so powerful - this will change the game once more people catch on) but I have a problem...The Color always comes out a very blue version of the albedo of the facture when I'm painting. Any ideas what could be wrong?? It's not to do with the environment map...

     

    Thanks!

     

    - Rich 

    VerTexture_Blue_R0.JPG

  7. Hi all,

    First time poster - hopefully I'll get more time to scan these forums!

    Geo question - what would be the best workflow to create this ring (in green?) Using the warp tool proves a bit difficult for me as a new user :(

    Thanks!

    - Rich

    Ring.jpg

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