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StrangeCalibur

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  1. Hey Guys Iv been sculpting lots of different things.... however I'm finding that my models are too big..... I having problem with both scale and how much to sub divide etc. What I really would like to know is what is a normal size of a model for a game? Is it just trial and error until you find the right balance for the hardware? Iv been modeling a lot and I like the results.... but what to do after that is just beyond me I don't know where to start haha. Also something I find rather daunting is how to make a model that, for example could drop down landing gear, like a space ship or something. Do I make separate layers and animate it? Or do I do that in another program? If anyone knows any great tutorials online for this kinda of process that would be a massive help!
  2. Hi everyone. My name is Jason, and I'm a CG addict....But really i'm just learning to sculpt etc, its good fun!
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