Jump to content
3DCoat Forums

TongueDar

Member
  • Posts

    5
  • Joined

  • Last visited

TongueDar's Achievements

Newbie

Newbie (1/11)

0

Reputation

  1. Pleas disregard my first comment about the mesh shifting. I found the keep source position export option.
  2. I'm having a problem with how 3DC is importing meshes, it's modifying them in the UV room, but in the Paint room the mesh appears fine. I'm using 4.5.16(CUDA)(DX64). I've tried importing OBJ and FBX low-poly meshes that I created in Modo 901 and it modifies them just enough that when I export them back to Modo, things no longer match up. I've tried a few different options on import and none of them have made a difference. I hope I'm just being ignorant to some option, as I absoslutely prefer setting up my UVs and painting in 3D Coat. Here's an image showing some of the changes I'm encountering: *** *** *** And one other issue I'm encountering, is that the eraser tool stops working, or will only erase part of a layer. I've been using 3D Coat since version 3.x, so I'm familiar with the Depth, Color, and Glossy buttons for the various tools. I noticed that this problem happens after using Smart Materials. I can make it mess up every time just by doing the following steps: -1- Setup a new Paint UV Mapped Mesh -2- Choose the Cube and leave everything at default -3- Select the Metal Forged Smart Material -4- Fill Layer 1 with the fill-layer option to make the cube look like metal -5- Create a new layer and fill it with 0_oldschool_Paint -6- Now for me at least, the eraser tool no longer functions if at all, not until I restart. ( On my own model, I'd have to save, restart then reload to erase any mistakes when this happened. ) Here's my specs if it helps: 3D Coat 4.5.16(CUDA)(DX64) Windows 10 i7 5820k GTX 970 32 Gigs of ram
  3. Awesome, thanks! It fits nicely into my work flow. I still have much to learn, but the areas I've worked in and explored have been straight forward. As as whole this app does exactly what I needed and it does it so well. Besides having so many useful features, the fact it supports PTEX and my SpaceTraveler were enough to get me to buy.
  4. Thanks! That's what I wanted to know and I have know issues whatsoever paying more for the convenience of using both platforms. Cool, buying it now!
  5. Hi, I'm sorry if this has been asked before, but if I buy a license for OS X, can I then use the same serial # to to install 3D Coat on my PC running XP 64? I'm ready to buy, but I don't want to purchase a copy for OS X as an example to find out the license doesn't allow me install it under Windows. If that's the case, I'll just buy it for Windows, since I run Bootcamp on my Mac. I was hoping to install it on my MacBook Pro under OS X for quick tasks -- since I do most of my other production work here, the same portable via Bootcamp which is running Win 7 64-bit( For 64-bit support on the go), and on my i7 PC which where I do all of my heavy 3D work when I'm not out and about. Thanks for any help!
×
×
  • Create New...