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lesaint

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About lesaint

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  1. lesaint

    3DCoat 4.8 BETA testing thread

    You can "edit projections in external editor" from the edit menu. Set photoshop as your external 2d editor in preferences.
  2. lesaint

    3DCoat 4.8 BETA testing thread

    This is offtopic, I just thought I'd dump this in here, I hope nobody minds. Ideas for improvement : -Make The symmetry information visible at all time in the symmetry panel if it is open. At present, when you open a saved file, the panel is blank until you go to Symmetry menu > Symmetry -Add a Search filter for Smart materials in paint room -In retopo room, make the "invert" button under Selected visible when the select tool is active. At present, it is only visible when Mark Seams or Edge Loops tool is active.
  3. lesaint

    PBR Smart Materials Store Beta!

    The shaders category remains empty, are there plans to add some ? It would be cool to find different types of shaders there, for example one with several sides, like the old supershader.
  4. lesaint

    3D coat bouge-t-il encore?...

    C'est mieux si vous essayez vraiment de faire quelque chose de précis et que vous posiez des questions quand vous êtes coincé. Avec des screenshots pour montrer le problème que vous rencontrez. Peut-être que la raison pour laquelle il n'existe pas de tutoriels basiques, c'est que la prise en main est relativement facile, parce que l'UI est classique et relativement Logique. Par exemple vous voulez accomplir une tache, demandez vous quel genre d'outil il vous faut, où devrait il se trouver s'il existe ? Ensuite, cherchez simplement là où vous pensez qu'il devrait se trouver. Vous passez le pointeur de la souris sur les différents éléments, et vous attendez que le tooltip s'affiche. Continuez jusqu'à ce que vous trouviez ce qui devrait faire l'affaire. Il existe souvent de nombreuses façons d'arriver au résultat que vous cherchez. En dehors de ce forum, si vous parlez anglais, il existe un serveur Discord avec des utilisateurs prêts à vous aider à résoudre des problèmes et répondre à vos interrogations.
  5. lesaint

    3DCoat 4.8 BETA testing thread

    I'm sorry I just can't use 4.8.39 there is the retopo room that makes me crash, and the Space navigator that resets to default every time I start 3dc
  6. lesaint

    3DCoat 4.8 BETA testing thread

    I had to reinstall 4.8.38 in addition to 4.8.39 because the latter doesn't let me work on saved projects. what kind of problems can it cause to have both ?
  7. lesaint

    3DCoat 4.8 BETA testing thread

    Autopo working (better than ever on a simple object) However, If I open a file with a retopo mesh in it, maybe 30ktris with multiple retopo objects and multiple "uv-sets", the file opens alright, but as soon as I try to go to the retopo room, I either crash or 3dc just freezes. Same if I try to import such a mesh in the retopo room in a new project.
  8. lesaint

    3DCoat 4.8 BETA testing thread

    I just tried clay brush without stretching on 3+Million tris. When not doing anything I have 120fps Goes down to 50-60 FPS while brushing. I would not have noticed.
  9. lesaint

    3DCoat 4.8 BETA testing thread

    anyone having trouble on 4.8.39 opening projects saved with previous versions ? specifically going to the retopo room ?
  10. lesaint

    3DCoat 4.8 BETA testing thread

    Hello, are there plans to extend light baking to take metal/roughness into account ?
  11. lesaint

    3DCoat 4.8 BETA testing thread

    4.8.38-SL (GL64) Undo deselects Strip ? (even if you made several strokes with it), anyone has the same ?
  12. lesaint

    3DCoat 4.8 BETA testing thread

    Yes, if you change tool too, for example Right click with Add/split > Pin menu > switch to select tool. Anyway, pinning it would have been a workaround... if it could be docked, or at least resized, minimized, or moved outside the viewport. But no, you can't do any of those things.
  13. lesaint

    3DCoat 4.8 BETA testing thread

    Is it expected behaviour that when your use the reproject tool, if you uncheck "re-project color", then you lose vertex color on the original in the areas that you brushed with the reproject tool. Also, when you use the pose tool, you sometimes lose vertex color on the areas that you move. (reverts to the shader in both cases)
  14. lesaint

    3DCoat 4.8 BETA testing thread

    It has really become a challenge to weld vertices using right click with the Add/Split tool, because of the popup menu. Doesn't anyone else have this issue ? Also, not really related to the beta builds, but I think it would make sense to automatically force-select the brush tool when you click Retopo menu > Bake with normal map (because if you have another tool selected when you start, you can't brush to tweak the inner/outer shell)
  15. lesaint

    PBR Smart Materials Store Beta!

    Click on one to enlarge then look at bottom right. Here it says 3 credits. Not sure, but you probably need to : 1. Be logged in 2. Have credits
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