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jima

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About jima

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  1. The price points are very different. Never used Zbrush, but I did my research before picking 3dc. As someone who has developed software for nearly 40 years, I think I understand why things are the way they are in 3dc. I see things like the room concept as a developer's way to limit inadvertent damage when changing things in one room that don't exist in others. In the "hybrid" rooms I imagine a way to improve related things without breaking something in the specialized rooms. The invention of the mclp format allows a modular separation of what 3dc "needs" to do its work from multiple formats adhering to externally defined standards. All of these sorts of things improve the chances of success when adding additional developers to the mix. These techniques also foster the searching for and the isolation of unexpected new behaviors (bugs). I believe in the product because some very sharp people believe in it. They believe in Andrew and so do I for the reasons mentioned above. There. Love letter over!
  2. what happens when adding brush alphas - psd tif png? It looks like image files like psd, tif and png are acceptable to 3dcoat. A transformation process happens such that, in the case of png, the png file is deleted. It looks like two files are created - one with mclp as an extension and an xml file describing the settings for the brush. I assume the mclp file is some kind of standard file used by 3dc to hold graphic information in a proprietary format. This result is around 10 times bigger than the tiff image, and maybe 12 times bigger than the png image. Are png images converted to tif and then converted to mclp? I am aware of a new method coming out in 3dc for representing alphas. Will all of our old alphas in tif and png still work in this new way? Thank you.
  3. jima

    [Solved] How do I edit brush alphas ?

    Rygaard, That was really excellent advice. Thank you.
  4. jima

    [Solved] How do I edit brush alphas ?

    Didn't know about drag and drop. I'll try it, thanks.
  5. I reviewed Javis' video on doing this. I got a bunch of brushes that are psd files, but most do not have the full gamut of layers/channels that Javis discusses, and are not following the naming convention he prescribes.. Were the psd files just re-made into .mclp? Javis shows a UI that is fairly old. mclp files do not open in PS if I change the extension to psd. I think I am dealing with an "old" way of doing things vs the "new" way. I am trying follow Javis' tracks and edit an existing working alpha so I can figure out how to fix these "broken" brushes. Thanks for the help!
  6. So, the real question is how do I add detail to my model without increasing the detail of the whole thing. Probably a number of ways to do this. 1. Open 3DC in surface sculpt mode 2. Import a model 3. Under Live Clay Tools, choose Live Clay 4.Note that a tool options window pops up 5. Set the detail level 6. Set Brush depth to 0% 7. Apply the brush to areas where you want detail 8. Surface tools > Draw 9. Choose a stencil and/or special patterned brush any apply I have not found a way to get around watching the videos.
  7. What is the proper set of steps to move a model from sculpt room to retopo room for the purpose of subdividing selected parts of the model?
  8. jima

    Can't get SELECT to work in retopo room

    Thank you, Tony. I will review docs and videos.
  9. In the video the tutor shows clicking on individual faces to turn those on for selection. I eventually plan to subdivide. I don't know what I am doing wrong: Thanks for the help!
  10. Ideally I would like to be able import an object, select particular areas on the surface, and increase resolution/subdivide just that part of the model. I have been increasing resolution for the whole model for many months and just noticed (an inconsistent) appearance of "subdivision". Thank you for any guidance you may provide.
  11. jima

    Import possibilities

    I followed this link, but it is a different video than the screen shot above. I watched several videos starting with the one in this link. Is it possible to get a simple list of instructions on importing outside objects in the sculpt room reliably, and possibly a brief explanation as to why things work this way? Videos are so painfully linear, and you never really know if your question will be answered. Many thanks for the videos - they are very helpful. But sometimes it would be expedient to get specific answers to specific questions. Thank you.
  12. I got rid of the effect (somehow) but this turns it back on:
  13. Thank you for your expertise. I am learning about strokes and have broken something. I am using a mouse - not a tablet.
  14. jima

    Learning 3dcoat - valuable noobie tool

    Or you can download this pdf I made of the wiki. Good for off-line reading. Mostly well-written technical writing. Aspects are out of date. Fast way of getting an initial overview and feel for what the product can do. Acquaints the reader with nomenclature and concepts. 3dcoat_wiki_collection.pdf
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