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artofcharly

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Albums posted by artofcharly

  1. Polaris Sector game. Human race Updated

    My art for Polaris Sector game. Human race
    artofcharly
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    artofcharly Updated
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    • 2 image comments
  2. Polaris sector game. Gavakens race Updated

    My art for Polaris Sector game. Gavakens race
    artofcharly
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    artofcharly Updated
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  3. Polaris Sector game. Sharatars race Updated

    My ships for Sharatars race in Polaris Sector game.
    artofcharly
    Album created by by
    artofcharly Updated
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  4. Harley Quinn Updated

    My fan-art of Harley Quinn from Suicide Squad.

    Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa
    artofcharly
    Album created by by
    artofcharly Updated
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    • 5 images
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  5. Polaris Sector game. Eriances Race Updated

    Polaris Sector game. Eriances Race
    Video here - 
     
    artofcharly
    Album created by by
    artofcharly Updated
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    • 12 images
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    • 2 image comments
  6. HARDSURFACE Updated

    My Hardsurface in 3d Coat
    artofcharly
    Album created by by
    artofcharly Updated
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  7. Joker Updated

    You can turn model and read more info here - https://www.artstation.com/artwork/ke5Nz








    artofcharly
    Album created by by
    artofcharly Updated
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  8. The Forester Updated

    Hello, everyone!
    This is WIP P11 and I finished the character. Now will start to rig him and setup the pose.
     
    In the video, I show the process of adjusting the skin and hair in the new Corona Render 1.7, as well as the retopology of some objects in 3d-Soat, texturing in the Substance Painter and setting up materials in the Corona render. Show using the textures for scuffs and dirt from the site Poliigon, as well as creating chains using the script BraidedHair. Combing the hair and fur in Ornatrix. Rendered on the Forrender.com farm. ( 2*Xeon e5 2670 56Gb RAM)
    The noise threshold was originally set at 5%, as the developers themselves advise for Denoiser. But later I realized that I'd better render a little longer and bring the threshold to 2-3%, instead of using Denoiser. He did not like me very much. Still, the eye is pleasant more natural photo noise, rather than a smoothed picture. Especially if you put a threshold of 3-4% - the noise is almost invisible in 1:1.
    artofcharly
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    artofcharly Updated
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  9. Hedgehog 2017 Updated

    Hello, everyone! Recently I did a test with Octane Render on the 11 GPUs on our renderfarm and I decided to recreate this cute animal which I created in 2016 =) So enjoy =)  
    This is clean render from Octane without any postwork.  
    Hedgehog modeling and sculpting - 3dCoat  
    Fur and needles - Ornatrix plugin  
    Grass - Forest Pack  
    Render - Octane  
    Hope you liked it!
    History of this image:  
    Once lying on a sun lounger and reading a book - I heard a loud clatter and rustling in the bushes =) And it was all accompanied by a loud champing, and the dog didn't understand - where her food disappeared. I looked into the bushes - and there is a cute hedgehog here, so sweet and champing. All the food was stolen from my doggie =) Inspired by everything that was happening - I created this hedgehog. I created the first version in 2016
    --------------------------You can buy it---------------------------------------------------------------------
    Full studio and environment scenes here -   http://bit.ly/2yu2XD5





    artofcharly
    Album created by by
    artofcharly Updated
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  10. Fantasy World Updated

    Hello, everyone! I want to show you the new project on which I worked in my spare time. This is the fantasy world for my forester creature. For the fast rendering I used: 4*Dual Xeon e5 2670 2,6 GHz - 128 Threads + 1 Intel Core i7 4930K 3,4 Ghz 12 Threads. on the Forrender.com Render time - 58min. Noise - 3% - enough for the final image By the way, who will give the promo code - cgevent to our forrender.com managers - you will receive a 15% discount for render.


    artofcharly
    Album created by by
    artofcharly Updated
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    • 1 image comment
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