Jump to content
3DCoat Forums

Kelleytoons

Member
  • Posts

    23
  • Joined

  • Last visited

Kelleytoons's Achievements

Neophyte

Neophyte (2/11)

1

Reputation

  1. Thanks, I was able to straighten out my workflow with your help.
  2. Um, sort of. Now I get the Tool Options panel, but not nearly as complete as the one shown (for one thing, there is no apply, and no Apply or Add on the top of the Tool options bar (see screenshot). Since I can't apply it doesn't do me any good.
  3. So I'm trying to follow a tutorial that uses the same version of 3D Coat that I have, but for the life of me I can't find the window he's using (and I've reset my stuff back to the standard setup). This has got to be easy but the online manual reveals nothing. Please help.
  4. Okay, I have done that. For anyone who's interested, here's the full story:
  5. Sigh. No, even a much older version is still behaving badly. Why in heaven's name does the version I use on my old computer work and none of these do? There must be *something* that's different (note: same graphics card on both machines, even). Are you telling me the fill is supposed to work this way? How is it not doing that on the other machine? (I can post a video to show if you need to see it working correctly). This is kind of huge.
  6. Ooookay, but is there somewhere I can download .04? I *really* need the ability to fill as I was able to do in that version (without running to the other room where that machine is located).
  7. I just tested this out and it works fine in version .04, but not in the newest version (.15) -- both versions are 4.8. So I guess my real question is: how do I get the old version (which works properly)?
  8. Nope, that doesn't do it, either. I'll make a video showing how the points "snap" to the surface (and also a video on my old machine which shows they do not have to do so). Perhaps someone (you?) can tell me what I have to do to make my new machine install work like the old one.
  9. I feel like we are speaking an entirely different language. "Perspective" -- that appears to be what I see, which is to say I maneuver around the object and see it from all sides, but it will only allow me to place the points for the fill on the surface of that object no matter what I do. Perhaps I should make a video showing the issue. First I'm going to check out my other computer (which DOES work, although it might have an earlier version of 3D Coat on it) to see if there are any settings that are different (difficult because it's in another room with no way to move, but I'll do my best). But it does seem like there is some "snap to surface" setting that I'm getting somewhere.
  10. That sentence doesn't make any sense at all to me (I mean, I understand most of the words, but have no idea what you mean). I opened up the object in Paint UV Mapped Mesh Per Pixel. I'm just trying to paint on a layer. I'm on the Paint menu, and selecting a layer with the fill bucket. I see no way to switch from a surface to a voxel thingee.
  11. So I just installed 3DCoat on my new machine and on my old machine when I did a fill and picked point a and b I could pick them "inside" of the object, as well as move them around inside, very necessary for getting the overall fill to be proper. Now when I try the points are attached to the surface of the object and I can only move them around on that surface. I tried but I don't see any setting anywhere I could possibly change to get this behavior to alter. What am I doing wrong?
  12. Yeah, that was the video I watched and I think I do have it now -- it seemed to work just fine for what I want to do. Thanks.
  13. When I read about Freezing it seems like it would be what I want, but every time I try and use it I get VERY confused (somehow it doesn't operate intuitively, at least for me). I'll watch some demos and see if I can figure it out.
  14. I'm using gradient fills, but I want to do separate fills, one for the arms, and one for the lower body, and in Photoshop I'd just mask out each area and fill separately, but I don't see any way to do this in 3D Coat.
  15. Sorry if this is another stupid question, but I have a need to be able to fill certain areas on an object -- imagine I have a dress with arms (in the T-pose) and I want to fill with a gradient the arms separately from the rest of the dress (and then, of course, also use a gradient fill on the bottom portion of the dress). In Photoshop I can draw a selection box around any area I want to apply a gradient to and only that area is affected -- any corresponding tool or process in Coat?
×
×
  • Create New...