Szaibot
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Everything posted by Szaibot
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Hi I can't figure out how to run applink with blender, after pressing send button in blender, nothing change in 3dcoat ;/ do I need to set exchange folder (I'm almost sure that some time ago I have change something in setting and I have messed it up :D) edit: after sending to 3dcoat from blender folder, exchange folder is updated but nothing change in 3dcoat
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[Solved] Quickly installing multiple OBJ into model tab ?
Szaibot replied to Jamie Norton's topic in General 3DCoat
For future people, if u have multiple objects in one file, open it with blender, follow file format - Export multiple objects to .obj - Blender Stack Exchange and then save there in your 3dcoat files folder -
For future people looking for answer here is link with info how to create JointsSpecifications - inside 3D-Coat - Dokumenty Google
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ERROR: Copy files : InsufficentSpace
Szaibot replied to Szaibot's topic in SOS! If you need urgent help for 3DCoat
(with every version) and reinstallation not working, same problem ;/ I really need to update for curve tool working correctly ;/ -
Is it possible to upload a model for painting without UVing it?
Szaibot replied to kenmo's topic in General 3DCoat
3DC is very good in non-image shaders but there are always attached to mother program so no way to migrate it to blender etc (U can render it in 3d coat if u want) about importing, show screen with import options and how it looks after -
Is it possible to upload a model for painting without UVing it?
Szaibot replied to kenmo's topic in General 3DCoat
first - export obj with separated parts, Option 1: import to 3DC to sculpt room and then switch to paint room, you will be able to paint on vertex and use smart materials etc. Option 2: import for (Mircro vertex) from what I understand it will auto unwrap for better performances (no need to change anything, it is automated) and you will be able to paint But I don't see any reason to not unwrap it (fast and dirty auto unwrap) you will have more flexibility. If you want only car paint shader, like paint car, then there is no need to use 3DC, just apply it in blender etc and render -
Hi, I'm trying to freeze some geometry (voxel) but with hard edges, it is possible with brush but when I try to select something with box, circle etc tool it is smoothed out. The same happens with pose tool. Is there a way to disable smoothing? Or this is a bug?
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Hi, is there a way to disable addons shortcut? aaa ok i have found it
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Yeap he will have tattoos, he is some kind of light armoured priest. I'm going to brake symmetry after I will be sure that everything is correct. Color and materials are now rough, only to present overall look
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Hello all, I would like to hear yours opinion on a dwarf that I'm currently working on, At this moment he looks like this, there is still a lot to do Here are screens from progress: I've started from very ugly face :D: torso: beard: next i will detail face and arms after this done i will go to ogr head, Hope you like it.
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ups here is the link showing problem
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Hello, I'm struggling with symmetry error, when I want to symmetrize my object it seems like the faces are flipped, but mesh doctor don't work. Do you know solution? <iframe width="560" height="315" src="https://www.youtube.com/embed/SVj3xZlM-2U" frameborder="0" allowfullscreen></iframe>