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Mr.Panka

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Everything posted by Mr.Panka

  1. Oh thanks Carlosan, I was looking for that software a few days ago but I couldn't remember the name of it !
  2. Mr.Panka

    3DCoat 4.8 BETA testing thread

    You're using the BETA version of a software... If it's not in the patch notes, you can assume that it's a bug.
  3. Well, at least be happy you're not a Mac user. We have no loading bar at all, so I have to guess if 3DC is working or frozen, incremental rendering is broken, CUDA acceleration is not a thing, renderman has never worked...
  4. Really ? AFAIK, these 2 attacks can works with just a webpage, and virtual machine or other security mesures are useless. Do you have more infos on it ? For the 30%, it was one benchmarks on one server with a security fix that slow it down. Most benchmarks for gaming software show no real slowdown. Let's hope the intel patches are good.
  5. I thought this was coming in the futur, isn't it ? ATM I use 3Dc and Blender for look dev (so no retopo and no Uvs), it works pretty well, the only downside is that it make shading and texturing in 3DC kinda useless for me, the result is too different in blender. on the other side, I can really use renderman in 3dc either, there's no IPR and the result is too different from what I see in 3DC when I create a shader. Still, having a nice rendering engine is 3dc is pretty cool, I use it to do clay renders, while I'm sculpting. Substance does have Iray in it, so I can see the result without changing app every 2 secs (but Substance is a little different, it's a pure texturing app than could be amazing as a plug-in in others apps). But what happened to the universal app link ? It could solve this problem. Isn't Euclideon just basically voxel ?
  6. Mr.Panka

    3DCoat 4.8 BETA testing thread

    in 4.8.01 on Mac, renderman is not working. Render preview does nothing, and Final Render is a black image. Open render result crash 3DC. Is it a bug, or just RM for 3DC is still a WIP ?
  7. Good news everyone ! http://www.cgchannel.com/2017/08/pixar-unveils-renderman-22-and-renderman-xpu/ Renderman going cpu/gpu, that's pretty cool for 3dc
  8. Mr.Panka

    3DCoat 4.7 (BETA testing thread)

    AFAIK, renderman in 3DC is not working on Mac yet.
  9. Mr.Panka

    RenderMan render

    Wait, did I miss something, or is it a new secret super shader ?
  10. I'd really like to have a post by Carrots on what is the futur of rendering in 3Dc, and what he think about the differents rendering engines.
  11. I know it doesn't help a lot, but 3DC works fine on my MacBook Pro 2014. Do you have every drivers up-to-date ? the only difference I can see is that I have a Nvidia card, and you have an AMD card.
  12. Mr.Panka

    Endless loading times

    I don't think is it suppose to take THAT long to open a file with your rig. Is there situation where a file will take that long to open in 3Dc without a bug ?
  13. Mr.Panka

    [Solved] Sketch Tool Questions

    Thanks Sergyi, awesome job !
  14. Mr.Panka

    [Solved] Sketch Tool Questions

    Yeh a CUDA version would be nice for macOS (I have a Nvidia card in my MacBook Pro) but I understand the argument against it. I'd prefer to see all the bugs of the Mac version solved first ( no loading bar, no incremental rendering, non-US keyboard not recognised, renderman not working...) Back at your problem, I do not have a geometry preview went I use the sketch tool, except if I hit "enter" every time. But I don't have that weird navigation with the sketch tool. Maybe you can try to reset 3DC ?
  15. Mr.Panka

    [Solved] Sketch Tool Questions

    There's is only a GL version for macOS, DX is windows only, and CUDA is not implemented in the Mac version because apple only sell AMD card ATM.
  16. Mr.Panka

    ZBrush 4R8

    Well I know what I'll ask for Christmas this year now , this would be really nice.
  17. Mr.Panka

    3DCoat 4.7 (BETA testing thread)

    4.7.30 [beta] on Mac Shaders (except in "default" and "skins" folders) are not working anymore. When I try to use them, it display the default shader. 3Dc can't find Renderman.
  18. Mr.Panka

    3DCoat 4.7 (BETA testing thread)

    hello, It would be nice to have a release note for the Mac & Linux version too. It's hard to know if any of the bugs are solved (no loading bar, incremental rendering not working on Retina display, non-US keyboard not recognised). Also, Is it possible to have an shader for emissive light ? (I know you can do it with smart materials, it would just be a little faster in some cases).
  19. Mr.Panka

    Rimasson Sketchbook

    that's really cool !
  20. Mr.Panka

    3DC & render man

    You need to download and install Renderman. 3DC will recognise it after that and it works like a plugin.
  21. Mr.Panka

    3DC & render man

    Hi ! I have a few questions about renderman. But first, a BIG THANKS TO THE DEV TEAM. you're awesome ! the SSS in the shaders are vastly different between 3DC & Renderman, is there a way to change that ? Or Is there a way to use renderman IPR in the render room to see what I'm doing with the shaders ? Is there a shadow catchers ? I have a few bugs, but I'll post that in the beta threat. It works better and it's more stable that I thought it'd be, it's a good surprise.
  22. Mr.Panka

    3DC & render man

    Is it useful to update my renderman to 21.4 ?
  23. Mr.Panka

    Rotation on an upside down object

    Hi everyone ! If I rotate an upside down object (with alt+right click) the control are inverted (need to drag to the right to go left). Is there a way to change that, so I have the same controls even if my model is in a weird pose. I'm working on a project with a lot of object and I'll be useful for me. Thanks
  24. Mr.Panka

    Rotation on an upside down object

    I should always upload a video, it's so much easier. I'm not using the rotate tool, it's during the navigation http://tinypic.com/r/vfywxd/9 Is there a way to change that, so I can move around my object the same way regardless of the position of my object ?
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