Jump to content
3DCoat Forums


  • Content count

  • Joined

  • Last visited

Community Reputation

1 Neutral

About Eymerich

  • Rank

Recent Profile Visitors

407 profile views
  1. I tried to make uv of the following object in 3dcoat when i press the "apply the uv set " The triangle on top in someway is missing and shows the "effects " in ao if i try to texture these are results: Missing the plaster definition in same area. The model is in blender and exported in 3dcoat. Appreciate any help
  2. I tried to build ao with 4.7.17 but no improvements. The model been done with blender. I solved making ao before creating multi uvs in 3dcoat. Though i think this is weird and time consuming procedure IMHO.
  3. CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (3499.99 MHz) Memory: 32606 MB OS Version: Microsoft Windows 10 64-bit (Build 14393) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTX 1080/PCIe/SSE2 3dcoat is 4.7.06
  4. https://gyazo.com/4df1b2a06963b07371aa1f79d68c1fe4
  5. I tried to have some ambeint occlusion with a mesh object with many uv layers and whatever i do looks weird (Pixellated) appreciated any help