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Sierra

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  1. Hi Custodian! I am using version 4.5.23 And I did make sure to check the Realtime Padding in the preferences. I'm still having the same issue.
  2. Howdy! So a few weeks back I painted on a head model of mine, and it was working just fine. Although, the paint didn't quite come out the way I wanted it, so I planned on repainting it. Today I opened up the exact same model and started to paint on it and realized it was painting weird down the middle seam line of the model. It gets really pixely. Since this model worked fine weeks ago, but is having this issue today, I feel like I might've pressed or accidentally hit a hot key or something to set this off. Is there a fix to this? Here's what I've tried to far: - Reset XForm on Model (3Ds Max) - Apply a Normal modifier to model (3Ds Max) - Exported both as an FBX and an OBJ - Uninstalled and Reinstalled 3D Coat - Tried painting on a high resolution (4096x4096) texture to make sure it wasn't a resolution problem Any help would be much appreciated!
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