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GabrielPerez

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Image Comments posted by GabrielPerez

  1. Thanks for all of this info Candy Floss! I have been taught only one way and it wasn't explained why. I started using 3D in general late last year with 3D Coat so I have a lot of things to learn! And no, Keyshot doesn't have vertex color from what I have researched. 

     

    I usually have been using 3D Coat as a mean to block-in and paint over for final compositing. A lot of the shots I do are mid-range to far-range so a lot of the texture details can't really be seen. What rendering engine do you use?

     

    Also, When you say splitting a 3dc sculpt into simpler components, do you mean to have certain objects in a sculpt in separate layers?

  2. Gabriel ,fabulous to see 3DCoat used to such great effect for Matte Painting.

    May I ask - are the models texture painted mapped and retopo meshes from 3DC sculpts or are you exporting decimated meshes with vertex color?

    Thank you dude! The textures are painted mapped and retopo meshes from my 3d sculpts. It's the only way I know how at the moment!

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