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Everything posted by GabrielPerez
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From the album: 3D Concepts
Here's another concept art for my project "Ancient Exiles." Sci-fi exterior modeled and textured in 3D Coat, rendered in keyshot. Final comp in photoshop.© Gabriel Perez
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From the album: 3D Concepts
Some concept art stuff for my project "Ancient Exiles." Sci-fi exterior modeled and textured in 3D Coat, rendered in keyshot. Final comp in photoshop.© Gabriel Perez
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From the album: 3D Concepts
City modeled in 3d coat, textured and rendered in keyshot. Final comp in photoshop. -
More progress update
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Another Update: I spent some more time on it. Getting more of the big shapes and leaving the rest of the details the next time I work on it.
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Thats a unique concept design! I can't wait to see more.
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Looking rad dude! I feel the steam punk on this
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This is looking awesome dude! Loving the details on the wheel.
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@Gary Dave @Michaelgdrs @Aleksey Thank you guys! Update: Here's a new build up from scratch. Going for the same idea now that I know what I want to do. It's getting there. A lot more work to do! I love how I can 3d paint stuff in! 3DCoat <3
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From the album: 3D Concepts
The Halo Ring. 3D sculpted in 3D Coat. Textured and rendered in Keyshot. Final composited in Photoshop. -
Polaris Sector game. Eriances race. Destroyer
GabrielPerez commented on artofcharly's gallery image in Finished Works
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- polaris sector
- sci-fi
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Thanks for all of this info Candy Floss! I have been taught only one way and it wasn't explained why. I started using 3D in general late last year with 3D Coat so I have a lot of things to learn! And no, Keyshot doesn't have vertex color from what I have researched. I usually have been using 3D Coat as a mean to block-in and paint over for final compositing. A lot of the shots I do are mid-range to far-range so a lot of the texture details can't really be seen. What rendering engine do you use? Also, When you say splitting a 3dc sculpt into simpler components, do you mean to have certain objects in a sculpt in separate layers?
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From the album: 3D Concepts
Here's another matte painting of Outer Heaven hovering over an abandon city. The cityscape and aerial city modeled and textured in 3D coat besides the cityscape which was textured in Keyshot. Rendered in Keyshot and finalized in photoshop.© Gabriel Perez
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I have currently sculpted the idea for my steampunk vehicle. The next step will be to refine and make things seem like they work.
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This is pretty exciting! Looking forward to this. Good luck everyone!
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From the album: 3D Concepts
Outer Heaven, a place to live forever in paradise. Aerial City modeled and textured in 3D Coat. Rendered in Keyshot, and finalized in Photoshop.© Gabriel Perez
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From the album: 3D Concepts
A recent Matte Painting for my project Ancient Exiles. It's a ship called "Yggdrasill" and it belongs to a wealthy pirate. The ship modeled and textured in 3D Coat. Rendered in Keyshot.© Gabriel Perez
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From the album: 3D Concepts
Cargo spacecraft modeled and textured in 3D Coat. Rendered in Keyshot and finalized in Photoshop.© Gabriel Perez
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- scifi
- mattepainting
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From the album: 3D Concepts
Spacecraft modeled and textured in 3D Coat. Rendered in Keyshot and finalized in Photoshop.© Gabriel Perez
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- cargo
- spacecraft
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From the album: 3D Concepts
The spacecraft and asteroids modeled and textured in 3D Coat. Rendered in Keyshot and finalized in photoshop.© Gabriel Perez
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From the album: 3D Concepts
Alien spaceship design that totally came off so random by sculpting.... random big shapes and extorting. Modeled and textured in 3d coat. Rendered in Marmoset and finalized in photoshop.© Gabriel Perez
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From the album: 3D Concepts
A different angle from the first. This time focusing more on the 2 guys leaving.© Gabriel Perez