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davide445

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About davide445

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  1. davide445

    UE4 archviz asset remodelling

    You mean about the Add and Edit Geometry tool in retopo room? Apologize for being pedant, in 3DC I need always some time to grab the concept since I didn't find a clear separation of the features and as example retopo room can in fact do a lot of things, so if is some time I didn't work in 3DC I forget I can't rely only on the names to understand what you can actually do.
  2. davide445

    UE4 archviz asset remodelling

    The referred post speak about primitives, but my goal it's a bit different, in modifying an existing mesh using polygon pen or similar. Want to understand if this is also possible, and under what category need I to import the mesh (not for retopo, not for printing, not for....)
  3. davide445

    UE4 archviz asset remodelling

    Currently experimenting archviz on UE4, I'm wondering if I can use 3DC as a fairly basic obj/fbx hard surface asset re-modelling tool. Just as example I need to close door holes on a wall, or change the shape of skirting, exporting the pre-made asset from UE4 and changing it, next exporting him back to UE. In my experience with 3DC the feeling is it's not what is focused on, got a demo copy of C4D and was able to achieve this in a short time, but the price is overkill for my needs.
  4. davide445

    Create 3d objects from a painting

    Ok I've read from your post about AwesomeBump, I'll start with this and SketchUp.
  5. davide445

    Create 3d objects from a painting

    Thanks @Carlosan This was just an example, I can search for a better resolution or a different (but similar) subject. Having a good picture will be possible to use 3DC to extract or paint the normals? Or better to use a specialized image editing tool?
  6. davide445

    Create 3d objects from a painting

    Ok appear I'll be able to use SketchUp to create the buildings outline. For all the other details i.e. windows etc will be possible to create them with 3DC as normal maps?
  7. davide445

    Create 3d objects from a painting

    I know this is way beyond my skills, but interested to know if 3DC will help into extracting 3d objects (the building for a start) from a single flat image such as this one I looked at the Import image as mesh feature but I think this is not what needed. Maybe the sketch tool? Also what about extracting the textures.
  8. davide445

    New machine slower than old one sometimes

    With such an old card I doubt DX/GL will make any difference. But you never really wrote which card it is, can you download GPU-Z and tell us?
  9. davide445

    New machine slower than old one sometimes

    Hi Jim, if you confirm your GPU it's the HD3450 it's a 2008 card with no OpenCL support. If you want to stay cheap you can go for used or new Nvidia GTX 750Ti/950/1050 or AMD R7 260X/R9 270/R7 370/RX 460 You can of course find plenty of more powerful yet cheap card in the used market.
  10. davide445

    New machine slower than old one sometimes

    Never know was existing a Radeon B629 card, but if it's this one https://www.amazon.com/ATI-Radeon-Express-DMS-59-Profile/dp/B004QPR04O is really really old and you need just to buy a new one.
  11. davide445

    Mechanical part modelling

    New project just for myself, want to model and animate this element, a box for bikes, leaving many details behind but preserving the general geometry and proportions. Trying to do it in CAD such as DesignSpark but didn't find myself, also the problem is there is really no community to speak with. In 3DC I'm looking at Sketch and Constructor tools but I'm not sure if I can set a real dimension and not only pixel.
  12. davide445

    Export for animation

    I finally redo the keyframing using Pose with the new paint, here the result
  13. davide445

    Export for animation

    Any suggestion? If no way is possible I'll need to redo every keyframe, first painting again with the new material and next using Pose tool to deform the wings to various positions, something not so easily achievable with this complex shape.
  14. davide445

    Export for animation

    This is the result of painting the different keyframes, clearly visible the jaggy painting
  15. davide445

    Export for animation

    Last step: want to replace the paint with a new smart material, coming from the image of the oil painted butterfly. But if I repaint every keyframe 000.3b 001.3b etc the paint details will be never come on the same position and the animation show jumpy colors. Any way to simply export the texture (or whatever is, the layer with my paint maybe...here come my ignorance about 3d painting) and re-apply it on the same butterfly with wings in a different position.
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