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nobackup

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Everything posted by nobackup

  1. this is an issue that has been bugging me for a while and it's gotten to the point where it is happening all the time. Usually after using the move tool or the scrape tool, the mesh produces all these square holes, effectively ruining your model. You can't undo (the holes just re-arrange themselves), your only option is to load a save. I am using version .14. Here's a picture of the problem...not sure if there is any solution to this, but thought I would ask as this is very frustrating.
  2. There would be huge advantages to not having to switch all the time between the two modes. There are many things you can do in voxels vs surface, and vice versa. I use it for concepting, and the speed improvement alone would be massive. Anyways, just food for thought, I doubt it will happen, if ever.
  3. sculpt layers would be nice, but to me it's not essential. What would be amazing is to have Liveclay functionality while using voxels. I saw that this was in development (can't remember where...either the trello page or twitter) some time ago, but have't heard anything about lately. Getting rid of the having to manage your resolution in voxel mode would be huge. I don't know if this is currently being worked on at all, but I can dream.
  4. I've been dealing with a weird bug for the past several versions.... when i load a scene with multiple layers the 'h' key does not work - it won't select any geo when hovering over it. If I close the scene, and load the default mannequin, the 'h' key works again and I can select parts of the mannequin. Then I load my original scene again and the 'h' key is back to normal. This isn't a critical bug, but it's annoying to have to do it every time I start 3d coat. I searched the forums and could not find any mention of this. Currently using .10, but I found it still happened with .12.
  5. ok sorry, I'll refer to that thread from now on. thanks!
  6. It seems like whenever I use the 'To Uniform Space' command my geometry now ends up all over the place (see attached video). In previous version it didn't seem to do this. 2018-03-06_21h08_00.mp4
  7. yeah it seems to mirror the stroke but not the orientation of the brush.
  8. hm, yes object scale is 1.0 (uniform).
  9. hi Carlosan, thanks for the quick response. Not sure what you mean by 'predetermined'? Here's a shot with my settings. It doesn't happen all the time, perhaps it has something to do with the alpha I pick? (running 4.8.11)
  10. Some tools see a little buggy with symmetry. The Carve tool especially produces weird results, which mean you always have to do a symmetrical copy to correct things.
  11. ok I think I found a fix...toggling the 'scale and layout' setting off an on, under display properties seems to work. Looks like it was a display scaling issue with windows. Edit: i've been playing with all the scaling values...it seems like 3D coat simply doesn't scale well with the windows...anything more than 125 percent scaling just starts to get blurry. As I mentioned above other programs like Photoshop don't have this issue.
  12. Thanks for the reply Carlosan. I've downloaded .10, but the problem persists...see attached screengrab.
  13. 3d coat running on 4K is blurry....it looks like its just up-scaling a 1080p image. Desktop settings are correct (photoshop runs fine in 4K), and anti-aliasing is set to application controlled in the nvidia settings. Running 4.8.04. Any ideas on how to sharpen things up?
  14. ah, right in front me the whole time. Thanks.
  15. Is it possible to hotkey the perspective/orthographic toggle button?
  16. ah yes that did it! Thanks for pointing that out, I thought I was going crazy.
  17. For some reason I can't make the 'apply' action for my curves do anything..which means the tool is useless for now. See the attached video. Any ideas, or is this a bug? 2017-11-22_19h56_01.mp4
  18. Using 4.8.04 I've noticed the Toothpaste and Muscle brush will snap to surface no matter what. Even though 'snap to surface' is not toggled on.
  19. i uninstalled, deleted the folder, reinstalled, copied all my preferences back over, and so far the issue has not come back. drastic, but it works for now. I hope they get this bug sorted out.
  20. Hi Carlosan, yes, it happens with any scene - it starts off fine, then usually manifests within 5 - 10 minutes. I deleted my options.xml, but it it seemed to have no effect. I will try a clean install next and see if that helps. Thanks for the suggestions.
  21. i tried the latest version and am still experiencing this issue.
  22. There's a bug with the scrape brush in voxel mode - it often makes the cursor jump around randomly onto other object in your scene, like it's not sure what layer you have selected. It's really annoying and makes the tool unusable when it happens. ( see attached video clip and what happens when i switch to scrap from move) Anyone encounter this? 2017-10-09_17h02_16.mp4
  23. thanks for the reply Carlosan. Tapping the key to change tool is my working method, but that doesn't work. I know it should work, but it doesn't. That's what I was trying to describe....a tap to change the key doesn't work, only holding down the key to go to 'sticky' mode will work. For example, if I am using the move tool and want to tap 'w' for my pose tool, it simply won't work. I need to hold the W key to use the pose tool, or select it by pressing the menu button. That's why I was asking if there was a way to just disable the sticky key functionality.
  24. any solution to this yet? I get the same problem, using 4.081. I dont have the 3DC_brushes pack,
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